My take on the Trypanon Inquisitor (Still works in 2.5).

Disclaimer, this build was made very late in the League, and therefore had access to a lot of "rich-man items", but don't fear, I'll leave a budget version aswell for those who want to give it a go.

Introduction.
Hello, and welcome to my take on the Trypanon Inquisitor.
For those of you who aren't familiar with what a "Trypanon" is, it's the following item:



It's a beastly item with its "guaranteed critical strike" mod, however, the physical damage is so low that we can't build around that, and CoC have been done and is IMO more suited for the Marauder as a Juggernaut.

The idea is simple, we can only Crit using this mace, given us the capability on stacking Crit Mult, exclusively, now the problem is just the bane of existance for a lot of people, REFLECT. To combat this, we're going to use everybody's favourite "I'm better than Ancestral Protector for Single-Target ayyyy" Skill, the Ancestral Warchief.



Therenext we'll use the Amulet with CRAZY Crit Mult, with the downsides of a LESS Crit Strikes Mod, but this Mod can't reduce our Crit at all, the Amulet also have Culling, but you'll only notice it against Bosses, packs will die to 1 hit, even in high tier maps - I 1-shot most packs in T13 maps, with a 2-3 man party.


Pros.
- Fun to play.
- The second you hit 40, you'll be 1-shotting everything in your way, making leveling a breeze. Bosses however take 3-4 hits instead of 1.
- The most enjoying sound in the entire game, the SHATTERING enemies.
- Can do quite literally every Map Mod in the entire game, just requires a Mana Flask in >40% Regen Maps.
- You can stack a ton of Life, and still get insane DPS.
- Can do content way over your level, I did Uber Lab at like Lv 70 I believe, without much trouble.


Cons.
- Trypanon is a Perandus-ONLY Unique, and you therefore rely on getting it from Zana's Map Mod, or buying it from someone else.
- Feels awkward to play at first, due to the reduced Attack Speed.
- Totems WILL die to specific Bosses, who are designed to be an AoE-clusterfuck.
- You NEED to use a "Fluid Motion" Jewel, else you'll lack Dexterity to level your gems, and accuracy.
- Accuracy..
- Not insane clear speed as the current "Meta" Builds, but decent enough to not wanting to kill yourself.


Tree.
Inquisitor.
The tree is on a level 77 Inquisitor, but the league is sadly dying, and I don't think I'll play much longer due to that. Really just wanted to give Trypanon a go and was surprised over how well it handled most stuff.


http://bit.ly/2fGauBy

Reasoning for Ascendancy Nodes, and in which order to pick them:
- Righteous Providence: Grants us great damage against enemies who survive the massive crit, this includes Bosses who will be ignited instantly.
- Inevitable Judgement: No explanation needed, it's a busted node and mandatory for the Inquisitor.
- Sanctify: I'll be perfectly honest, we're rarely going to see the procs, and we're not going to AFK in that tiny AoE all the time, but hey, free damage?
- Pious Path: Goddamn this thing is bonkers, a free immunity to all elemental ailments whenever we use a Sulphur Flask? Free attack speed? Again, we won't be AFK'ing in Consecrated Grounds way too small AoE, but it's a great boost.

Juggernaut.
I did level a Juggernaut with the Tryphanon before, and that's where I realized how stupid good that Mace was, but I had other plans with the Juggernaut and ended up respecing it completely, the tree however would look like this:

http://bit.ly/2fhwwdn

Reasoning for Ascendancy Nodes, and in which order to pick them:
- Undeniable: Crazy amount of Accuracy, and a nice AS% Boost to go along with it, also frees up any Accuracy issue that the Inquisitor might step into.
- Unflinching: +1 Endurance Charge is the big hit here.
- Unrelenting: Damage, Elemental Damage Reduction whilst at Maximum Endurance Charges, 20% Chance to gain all Endurance Charges? This Node is still godlike.
- Unstoppable: SONIC.

Both the Juggernaut and the Inquisitor will want the Mana Regen Nodes, they're simply too crucial, however if you just want more Damage, AND remove some of the Mana Regen, you can go Berserker. The only difference in the tree is you skip the %HP/%ManaRegen, and take something with a bit higher effect, perhaps Jewel Sockets.


The differences in the three ascendancies listed
Inquisitor:
- Crits will ignore elemental resistances.
- Pious Path is a fantastic "Cleanse".

Juggernaut:
- Higher base Accuracy.
- Endurance Charges, which provides additional bonuses than normally.
- Movement Speed is one of the best Stats in the game.
- A bit healthier, also saves some points.
- More suited for Hardcore.

Berserker
- Raw damage.
- The Warcry Nodes are fantastic, and allows you to just spam "Rallying Cry", instead of "Enduring Cry" to sustain your Mana Useage.
- Saves a small amount of points over the Juggernaut, but barely even noticeable, due to those points are %HP/%ManaRegen.
- 2 Ascendancy Points are basically worthless.


Current Gear.


You don't need a 6L Trypanon, I used a 5L until I had saved up to the 6L, but ever since Prophecy, you can get the 5L instantly by buying the "The Jeweller's Touch" and then consume that for a guaranteed 5L, you'll just skip Weapon Elemental Damage or Crit Damage.

Reasoning behind the -15% Wrath Reservation is simply so I could boost it with "Empower", without that Helm Enchantment, you won't be able to do it, this also means that the Helm isn't a "mandatory" part of the build, I just did it because I wanted to waste the rest of my currencies.
If you can't seem to get the Helm Enchant from Merc/Uber, since it's so hard to obtain a wanted Helm Enchant, buy a high iLv base with the Enchant from someone else, shouldn't be too expensive, then just self-craft for what you need, personally I used a:



I got super lucky and it automatically rolled to what it is now.

The Marylene's Fallacy Corruption Dream: +1 to Maximum Elemental Resistances.

Reasoning behind Facebreaker, over Maligaro's: We all know Facebreaker is a better Crit Glove than Maligaro, not much to discuss.

I'd heavily recommend anyone rolling with another Corrupted version of Facebreakers, if they choose to roll a Juggernaut or a Berserker:



Both are decent, pricy perhaps, but remember that you can easily purchase lowest Unarmed Damage from people for literally nothing, coloring is pretty hit'n'miss, since Facebreakers can roll all colors, equally.

The Kaom's Heart is NOT needed at all for this Build, I used a "Belly of the Beast" for quite a long time, I just happened to buy a Kaom's dirt-cheap from a guy who was about to quit the league anyways.


What to roll on Rings.
- Weapon Elemental Damage.
- Life.
- Resistances.
- Accuracy.
- Added Elemental Damage of any Source.



Gem Setup.
Main Damage Links:
- Ancestral Warchief.
- Added Lightning.
- Faster Attacks.
- Added Cold Damage.
- Weapon Elemental Damage.
- Increased Critical Damage / Increased Area Of Effect.

I personally used the Increased AoE whilst leveling, but changed into Crit Dmg, because it's a huge damage boost.

Auras:
- Anger.
- Wrath.
- Enlighten. -> LUXURY
- Empower. -> LUXURY

CWDT:
- CWDT.
- Immortal Call.
- Increased Duration.
- Vaal Haste / Blood Rage.

I personally use Vaal Haste, since re-casting Blood Rage is just not my playstyle, and taking damage just for that AS%, isn't worth it one bit.

Utility:
- Flame Dash.
- Faster Casting.
- Lightning Golem.
- Enduring Cry (Inquisitor, Juggernaut) / Rallying Cry (Berserker).

No, Ice Golem will NOT fix your Accuracy issue as the Inquisitor, since it's our BASE Accuracy which is low, getting one Ring with +300 Accuracy can fix this.


Flask Setup.


The Divine Flask is still under replacement, just haven't been capable in finding/crafting one, yet.
The Silver/Quicksilver Flask will most likely get replaced aswell, perhaps for a "Vessel of Vinktar" with Adds X-X Lightning Dmg to your Attacks.


DPS / Penis Size.

Right-Click the picture and open up in new window.


Participated in the working of the Dyadus Avatar of Fire Templar:
http://www.pathofexile.com/forum/view-thread/896505
Last edited by Derpey#6519 on Dec 18, 2016, 2:37:49 PM
Last bumped on Dec 18, 2016, 2:13:23 PM
Reserved for FAQ:
Participated in the working of the Dyadus Avatar of Fire Templar:
http://www.pathofexile.com/forum/view-thread/896505
Added video!

Still viable in 2.5
Participated in the working of the Dyadus Avatar of Fire Templar:
http://www.pathofexile.com/forum/view-thread/896505

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