[Duelsit][2.4] Help with build, ugh!
https://www.pathofexile.com/passive-skill-tree/AAAABAQDAABeBLEFLQU8BfkILgqbDY0S4RRNFfAYkRmKGY4brSPTI_YqOC_MMgE53TpSPeJDMUPnR35IeEjuSn1M_01GTZJOKlO7W69eE15FXzlhUmHrYuxlTWega9RuaW8ndO14rnjrelN673sUe9SElITZhO-GYId2iXGK8I19j2CS85Oolwaaapsmmy2bjaLqo4qqzbCrsbOyGbyfvTa-p7_VwYLDOsSCxVPPetN-1fjawdwy3ePjn-Sx5wrpRuxc7YPvTu969Ob5Y_xL_MU=?accountName=anubite&characterName=Fatefulcry
Bandits: Oak, Kraityn, Oak I have a little room for growth still. I'm thinking of just picking up the jewels, then the life leech, then the aura passives to round me out to 85-90~. I have decent damage for a one-handed weapon 10k tooltip dps. I have decent armor and evasion, but nothing incredible. I'm running blasphemy + enfeeble and since I just upgraded some of my gear I'm going to be swapping out purity of elements for purity of fire until I can cap my fire resist in merciless w/ some better gear... Once THAT aura slot is free, I might run determination. My goal is to have a character that can easily, legit facetank uber Izaro without any silly tricks. But the problem is, after having struggled with Merciless Izaro, I don't feel like it's worth investing any more time into this build. I only have 3.9k~ HP, with Jewels of +6% life, I might be able to push a little over 4.2k life. I can't run Kaom's because I need my 5L chest for damage (it would be so painful to lose a link on cleave). My build plan was to create a leech tank that can take a fully buffed uber Izaro okay. The problem is I faced Merciless Izaro yesterday with Scepters - Vulnerability + Temp Chains wasn't anything I could deal with. I switched out Cleave with Ancestral Protector and...wow, that made it a lot easier, but I want to face tank Izaro! I don't want to run around like a chicken while a totem does all the work. That isn't how I wanted to play this character. Is 5 endurance charges, permanent fortify, a shield (40% total block is low, but it's decent enough right?), a decent chunk of evasion/armor, and 4k~ life not enough to deal with Uber Izaro? I want to say no, because most videos I see people that face tank him have 8 endurance charges and 6k life -- but I guess I was naievely optimistic the Champion's ascendency would make up for the shortcommings there. Since I'm wrong, is there anything I can do to fix the build without spending over 40 respec points? Of course, I have yet to get an immortal call CWDT setup for this build, but that's in the pipeline. I don't think it will make that much of a difference though. My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282 Last edited by anubite#0701 on Oct 31, 2016, 8:25:03 AM Last bumped on Nov 1, 2016, 3:41:26 PM
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"easily, legit facetank uber Izaro without any silly tricks."
I don't think this is possible or intended to be possible. If you do figure out how to do this, I want to know also. "4k~ life not enough to deal with Uber Izaro" This is most likely the case. I think you need a bigger life pool to reduce the possibility of one-shots. I don't know how to fix it to make your goals work. But maybe another poster can help more. Softcore, solo self-found. ----- Currently: ----- Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries Last edited by SunsetVista#4840 on Oct 31, 2016, 10:14:11 AM
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These builds are all about face tanking. I'm not saying copy one or the other, but take a look at what they do, and see what you can borrow and add to your build. Cheers! Look, man. Video games are hard, okay? Last edited by Peace_Frog#0315 on Oct 31, 2016, 1:50:16 PM
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I get the life pool is a bit low, comapred to 6k, but is it my lack of investment in life nodes (I have every one of which I can feasibly get - I could get scion area but it would cost me passives in almost everything else). Or is it gear not providing enough life base? I guess I'm uncomfortable deciding whether I'm min/maxing in the right place. I thought the passive tree I had picked out would be defensive enough, but what's the target % life gain from the tree I need to make a viable anti-Izaro build? Do I need to commit to 200% life and minimum 100 base life rolls on all items?
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282 Last edited by anubite#0701 on Oct 31, 2016, 3:07:48 PM
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Your gear is fine with life rolls. It's a bit short in resistances, but a few chaos orbs (~1 per slot) on poe.trade can fix that easy. You're definitely short life nodes on the tree. Here's a 5 minute rework of your tree I did:
You might want to look into a Soul Taker if you're having major mana issues, instead of all those points on the tree. Otherwise run a low level Clarity or keep a Mana Flask handy. The boost to Fortify is tempting, but isn't as big of a deal as it sounds - 10% increased effect of 20% damage reduction is still only 22% damage reduction. While the increased damage and armor is nice, it's a heavy point investment. I also added a few +% Block Chance nodes, with your shield put you right around 50% block chance. You can boost that number further with The Anvil, which are very cheap. You may also want to consider grabbing Iron Reflexes, which would let you drop a few of those pure Increased Evasion nodes, and run with just armor instead of a mix. Although this tip isn't necessary if you've got ~20% chance to evade already. Just some things to think about. Good luck! Look, man. Video games are hard, okay?
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You can't facetank merc Izaro with 4k HP. That's just a fact of the game. 2 hits and you're dead. You can definitely beat merc Izaro with a 4k life character (I think the top uber lab runners have like 2k life - who needs life if he dies before he can hit you?) - but not facetank.
For facetanking you need a big life pool, and/or *ridiculous* life gain. Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756 |
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if you want to facetank uber izaro with life you need more life on gear(kaom/belly/similar), 40% block is pretty bad so youd have to at least add a rumi to that, death rush is kinda pointless, shield is pointless, your tree is badly optimized/misses a lot of life. champion is an excellent choice if you want to make a tanky life character that is also ranged but not really good in your setup.
realistically if you want to run uber izaro you also need some damage to go along with the tankiness, id recommend going reach of the council tornado shot with kaoms heart if you want to stick to champion, you can scale reach of the council dmg with poison instead of going crit which in return leaves you more points to invest into scion lifewheel/allows you to use rare glove/helmet for even more life. |
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8 Endurance Charges and 30,000 Armour is sufficient to reduce Uber Izaro Full Charges (Charge Disruptor phase) Swords-type largest Hits to about 3,000 final damage, speaking from experience.
If you're talking about facetanking fully-buffed Uber Izaro (i.e. with elemental buffs on, i.e. for a 4-Key run), yeah, you'll probably need more than 4,000 max Life EDIT: Just peeked at your passive tree, if your intent is facetanking things, you may want to take Iron Reflexes to boost your base Armour Rating up a bit more EDIT2: Taking a slightly deeper look at your passive tree, if you elect to take Iron Reflexes, you will probably want Unwavering Stance as well to avoid Stuns. The major weakness of taking US is then you cannot benefit from Stibnite Flasks or Shrouded Shrines (I forget the exact shrine name) or Blind Support or other players inflicting Blind on the enemy EDIT3: Don't be shy about the wasted 1% life regen on the Taunt path for your 4th ascendancy set, 6% reduced damage taken is pretty sweet, especially since you have buffed Fortify: (1-0.23) = 0.77 (0.77 - 0.06) / 0.77 = 0.922 1-0.922 = 0.078 This means that the taunt ascendancy would allow you to take 7.8% less Hit Damage than before you took it EDIT4: You can get a lot tankier by ditching Death Rush for a Life + Resistances ring, and weaning yourself off Purity of Elements. If you remove Purity of Elements you can tack on Hatred for DPS or Determination for tankiness vs Physical Hits Need game info? Check out the Wiki at: https://www.poewiki.net/ Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 Last edited by adghar#1824 on Nov 1, 2016, 3:24:54 PM
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" the total Increased Fortify Effect is 15% as far as I can tell, not 10% Going from 20% -> 23% is equal to 1-0.77/0.8 = 0.0375 = 3.75% less damage taken after tossing in 15% fortify effect, which is not huge, but is bigger than the "intuitive" reading of +2% DR Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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Quite a few issues with the way you are building.
I have found that in POE it is helpful to commit to something all the way or nothing at all. For your build, this is with respect to Crit vs RT, as well as block. Your sword is not bad for crit but you do not take any crit nodes, and if you do want crit you need to invest heavily in it as Cirt Chance and Multiplier scale multiplicatively. In order of priority: 1) For starting out I would recommend not using a crit build but instead pathing over to Marauder for RT, would be cheaper on gear and points. 2) Daresso's courage shield does not have life on it, I would prefer a good rare with life/resists, or if you can make up the resists elsewhere, Lioneye's Remorse is a good option. 3) As others have said, Death Rush is not a good idea as it lacks life and resists. Solve the problem of life and resists first then try to add offensive stats. 4) Do not invest so heavily into mana nodes, 15-20% mana unreserved and 0.4% mana leech from the node or master crafted on gloves is sufficient. Soultaker is an alternative. 5) Block is good to invest in as it scales linearly up to 75% but the issue is getting enough block nodes. With the area of the tree you are working in and in essence league it may be wise to just grab the notables and leave it at that, maybe buy a Rumi's. 6) Don't fill out the small skill nodes first, go for the next set of notables. In your current skill tree, this is specifically for the extra 4% att speed nodes at duelist start, the 18% evasion ranger starting node. I would also get rid of the fortify node and the revenge of the hunted wheel and look for better nodes elsewhere. I have a Max block/spell block Aegis Soultaker Lacerate gladiator (Character HalcyonMirage on my profile) with 5.7k life 400 ES that can facetank up to yellow maps comfortably and has no trouble with merc izaro (havent tried Uber yet still trying to get my last trial to appear). Ignore the gear (my enchants are rubbish and its Standard) but you can see the passive tree for what it means to make one efficiently with your points. - a point to note is that you can take IR but not take US, that way the 50% chance to avoid being hit when your enemy is blinded (from stibnite flask) is still in effect. |
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