Monster Mod text...
![]() Thanks. Best, Bwam - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - < <739610877-3104-376.101077-1106.75103739110792103.108-5'92.9410776.> - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - < Last bumped on Feb 26, 2018, 9:01:34 PM
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People! This would be more than a small improvement. Is there anyone out there who agrees?
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A "monster filter" is something I have suggested a lot before. It is really important. I agree 100% with you.
Please allow us to set: Colour, background and size of monster mod text, just like you suggest. Different highlighting of monster types based on mods/rarity. Sounds played on hovering over a monster with a particular mod. This would solve every issue with people whose eyesight isn't the greatest, and also for people who are colourblind and can't see nemesis/bloodlines mod colours. It would also let you customise your filter so it's easier to watch out for different mods depending on your build. Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756 |
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This. OMFG this. It is SOOOOOOOOO fuggin hard to read the text sometimes. The speed at which this game usually moves makes reading monster text quite a challenge at times.
A monster mod filter would be such a huge improvement. |
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" They will probably balance the game before this (so, never). lol |
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BUMP bc we need this
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" I will crusade for this until it becomes reality! This is a core-game improvement; it's not frill. The ability to recognize, quickly, the reality of the game environment is an integral part of the play experience. While putting a semi-transparent box behind the monster mods might seem like a small, perhaps insignificant, touch, let me assure you this would Not be garnish but a major play-experience gamechanger. I understand there might be design issues making a "monster filter" technically difficult to place on without perhaps reworking some things. I get that. But I feel like a box, whose transparency you can control, would really boost visibility. - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - <
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Bumped for good idea.
Last edited by AaaaandItsGone#4108 on Nov 3, 2016, 12:52:31 PM
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Keep fighting the good fight, bwam!
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756 |
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at the speed of this meta, who the hell has time to read monster mods? lmao thats ridiculous...
Remove them and nobody will notice. Glowing green mouse cursor plz.
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