[2.4] I want to ask sth about LA/BR Voltaxic build
Firstly sry for my bad english since its not my first language, but i will try to let you guys understand what i want to mean as much as possible.
My last league was 2.2 and my memory also stopped at the moment when Voltaxic LA/BR combo was pretty OP(still can 100% covert lightening dmg into chaos dmg). But now i have seen so much 2.4 LA/BR guide, Linking LA with Added fire dmg/Pierce/increase crit chance even PPAD instead of void manipulation/increase crit dmg. i know the LA/Frost wall combo is dead in 2.4 but why still some ppl will link pierce and PPAD since the LA Voltaxic build is not focusing that much on physical dmg but elemental dmg. I can understand the remove of void manipulation since the chaos dmg conversion rate nerf in 2.3 but someone can still explain the theory/logic of current LA/BR's gems linking? thanks a lot. Last edited by mccheng0802#1255 on Sep 9, 2016, 1:26:19 AM Last bumped on Sep 9, 2016, 10:27:52 AM
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In between the prophecy and essence leagues i played a Ranger with LA and voltaxic on standard and it works pretty well, if you look at my characters, go to the one called NamelessPowerRanger, there you will see the links and passives i'm using. I just followed my instinct, not any particular build but i have no problem on clearing yellow tier maps. My ranger could go even stronger but i don't play onstandard so it is only lvl 80.
I hope my answer helps you :) Last edited by SybDarret#4201 on Sep 9, 2016, 2:26:53 AM
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pierce is used in combination with drillneck + it provides around 20% MORE (and with quality some increased) projectile damage, so it scales up into high damage numbers.
about ppad i dunno, it has no place in voltaxic builds and i have never seen it there. about gems. i play budget version (5l max) i focus mostly on clearspeed. thats why i picked raider with frenzy path + i use qotf to get 233move speed increase fullbuffed. thats why i have to use chain gem (no deadeye) so my links are: Lightning arrow: la + gmp + chain + wed + ics the first 4 are self explanatory, the reason for ics is that i have only 52% crit chance (budget gear) and with that gem i get to above 75% - it scales very good with voltaxic which has low crit base + i use facebreakers for crit multi. reason for ics is that i can also easily swap it for item rarity gem so i have flexibility of using ics for high tier maps/lvling and item rarity for mf other good optins would be added lighting damage as 5th link, but in previous league i did testing and ics (especially with quality) provides more dps buff. but it is highly gear dependant. if u have lots of crit//not many flat lighting damage then use added light. but when u got lots of flat ele + static elecricity then ics will help you more. as 6th link i would probably use added lighting//faster attacks//ics. it would depend on your 5th link pick and your gear//tree - i already have insane quick attack speed with gear//frenzy//tree//gems so faster attacks gem wouldnt help me much. Blast rain BR+conc+wed+poison+ics almost everything i have written in la paragraph also works here, only 1 new thing is poison. it is tempting to go faster attacks instead of poison cause poison gives no tooltip dps, so its hard to figure out how exactly it helps us but trust me in current state its op. it was godlike with 100% chaos conversion + 10% chaos//phys damage converted but even after ther nerf it still does insane damage mainly because of "double dipping". currently volt does 60% conversion + poison does 8% of chaos damage per second with base duration being 2 seconds. that gives us 10%(0.6*0.08*2) "damage increase" but best part called double dipping comes now. and to put it shortly it means that poison takes some damage modifiers twice. first when attack damage is being calculated, and then when poison damage is being calculated. so we take our 10% and then boost it with chaos damage increased and (here is best part) projectile damage modifiers//damage (not attack damage) thats why frenzy charges are so important cause they give 4% more damage per charge. so (it depends on the tree) so to sum it up in my case poison damage (over 2 econds its) 10%*3 (140increased proj + 20 incr chaos + 40 poison damage from gem) * 1.32 (8 frenzy charges)=0.4 so that gem gives above 40% increased dps which is huge, to compare it ,faster attacks increases tooltip dps by 15% (or even less cause i counted it without frenzy charges + onslaught + boots which gives attack speed after kill) only downside is that it only affects bigger fights cause it requires time to take full effect of that dps Last edited by soilwork3r#6178 on Sep 9, 2016, 3:42:33 AM
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" thanks bro i will take a look of it ;) |
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" thanks for such a detail reply bro i just figure out that, as i said before some ppl link LA with PPAD, their bow weapon are doomfletch prism, is it even more powerful than Voltaxic in this patch? Because what i concerned about is the ele dmg reflection since Voltaxic can run both ele/phy dmg reflection map even after the conversion nerf. Will doomfletch can run ele dmg reflection map? Will just skip it or kill myself? LOL |
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" ah yes doomfletch is option too, but i think main goals of voltaxic are : a) chaos damage (enemies have low chaos res) b) reflect immunity - you have pleasure of running rare//reflect maps and u dont have to be afraid of mods//reflect monsters. dps wise crit phys bow builds will always have higher dps than voltaxic//doomfletch - i was running phys bow 2 leagues ago, but i prefer voltaxic now. dps isnt as high, but still chaos = low res so it "evens out" a bit + the biggest pleasure is that reflect immunity - most my deaths as phys bow was to reflect rares. and regarding poison vs faster attacks i did some testing and faster attacks isnt that bad mostly because blast rain "shot delay" is affected by faster attacks, thats why using it makes mapping much smoother. now i run setup with faster attacks for low tier maps and poison for high tier map//annoying bossess of low//mid tier maps |
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" i see, so voltaxic just provide more survivability in another way right? another question, if i linked poison with BR, so is there still a need to get the poison dmg from the passive skill tree near the right side(Just the left hand side of Acrobatics)? |
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nah, there are plenty better nodes and my build is tightly packed so there is no room for such nodes, anyway as i described in depthly before you already get lots of increased damage becasue of double dipping.
but still when u clear things fast - faster attacks is better. poison only shines for tough bossess//good essence rares on mid//high tier maps |
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Soilwork3r mentiones that he doesn't use PPAD on LA, but i use it because of i also une phys to light, so my attacks do zero phys dmg, it all is lightning and mostly chaos. When i pick up phys passives on tree, they increase my LA dmg because of both conversions from LA itself and phys to light.
About the poison support gem on BR i'm not so sure about its dmg, because poison dmg is based on both phys and chaos dmg, and BR on a voltaxic deals fire and lightning dmg that doesn't scales poison. |
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Sorry double post
Last edited by SybDarret#4201 on Sep 9, 2016, 9:49:01 AM
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