[Atlas of World] IGNITE Molten Strike FUN build

Hi guys! Wanna show you my stupid fun build for Atlas with using of Molten Strike.

Build is based on both of new uniqs (Obscurantis - helm and Razor of the Seventh Sun - 1h sword) and scale damage around accuracy, and ignite effect with increased damage against ignited enemies. The idea is make a dual-sword marauder (may be with 2x Razor of the Seventh Sun if it scalable), choose Juggernauts 1000acu+1%as and other nodes with endurance charge bonuses.

Skill tree is something like this, or not - have a lot of food for thought:

https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAEBAQGRBLMFLQVmBsYIsQvBEPAS4RRxGF0YkRkuGlUbqiFgIq8j0ycvJ-0oKimlLdIx-zboOFM6UjrYPAU9Dz_8QKBDMUd-TP9QR1cNV5dX4livXaRfP2BBYSFjF2NwZU1vJ3TtdPF1y3Yrdn9253fleWh673uMfLt9c37gf-OAioE6gpuExITZhO-FUoZgiO2LT49gkFWRzpZsl3maO5pqm1ibap5Xn9-iAKLqqW6p-q0JrfGvp7vtvJ-9Nr6nwAHAZsEEwQfE9tZY137ZYdrB3HPd1eCf4e_kUehm6mLtIO8O73zyWvdN-Os=

We gonna use some uniqs with chance to ignite, something like Gang's Momentum and, may be Mokou's Embrace with ignite immun, or may be not - i dont know yet.

This is just experimental version of build - sketch. Ofc this is SC build, for now :)

So, what do you think? Is this build have any potential?
Last edited by Jonick14 on Aug 22, 2016, 2:42:01 PM
Last bumped on Aug 22, 2016, 9:27:18 PM
There is a lot wrong with this. Here is just a few things to get you started with just your tree.

1)you only have 95% life, this is bad even for softcore.
2)no point blank.. RIP DPS
3)physical damage w/ weapon only works on main hit and not projectiles. RIP DPS
4)just get RT, you are right there. your crit from the tree is non existant. Better off with unstoppable and unbreakable for merc and uber lab. Scale your dps in other ways.

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