[2.3] Dual Arc Mjölner - Joggernaut





Introduction:
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There are many different Mjolner builds and most of them will usually go for Discharge becouse the single target damage is simply higher. For me disscharge is too flashy and laggy. I managed to create a build that can at least a 2:45 Gorge run, which is fast enough for me, while at the same time having around 65% block and 6800 life. This will suite me well till the end of my days.

2.3 Videos:
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My first atempt at a Gorge speed run after I discover shield charge.

https://www.youtube.com/watch?v=IAXGHXHyBJE

A rather Long Video showing casual mapping on tier 9+ and running several Poorjoy's for a 200Mil/ hour Exp

https://www.youtube.com/watch?v=Gx4hnVaxuqk


Build highlights (General/Mapping version):
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+ Much cheaper then most Mjölner builds!
+ above 6.8k life
+ 5.5+ molten aps
+ 5 Endurance Charges always up
+ CWdT Immortal Call lasts for a long time
+ 93% chance to hit
+ Life and mana Leech
+ 65%/45% Block
+ cannot be frozen
+ cannot be slowed
+ 218 life regen/s
+ Fortify with buff
+ Elemental Overload

Passive tree:
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Finished_Build

Elemental Overload:
.........................................
Elemental overload provides 40% More Dmg to our arcs, which we simply cannot pass up. For this reason we are forced to get some Accuracy on gear and the passive. However the Joggernaut Ascendency "Undeneible"helps us a lot with this.


Bandits:
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Life - Attack Speed - Endurance charge


Gear:
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Jewels:
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Screenshots
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Have fun!
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Last edited by kaptn_games on Aug 18, 2016, 1:35:48 PM
Last bumped on Aug 18, 2016, 12:56:37 PM

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