[suggestion] - convert all armor to evasion node
hello GGG and fellow exiles.
I was thinking about key nodes on the tree, and it struck me that that there is nothing like that, while we have all the juicy armor and evasion nodes, as well as Iron Reflexes. So why not have the opposite of that? New passive skill node on the tree, that do the same as Iron Reflexes but in opposite direction. it converts all the armor into evasion. Im not sure what would be a good and fair drawback on this (like on iron reflexes) - but Im sure something could be done :) Edit1: idea for drawback: "you take 5% more damage" "you block chance is reduced my 10%" "Strength bonuses are reduced my 30%" (so for each 10 str u get 3.5 life instead of 5 and 1.4% increase to physical damage instead of 2%) what you guys think? yay or nay? YES I support the game, NO I don't agree with many GGG decisions Lab still sucks balls. I miss Zana already. Last edited by Miazga#7204 on Aug 3, 2016, 8:43:01 AM Last bumped on Aug 4, 2016, 2:42:01 PM
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Why would you want to do that? Pure eva without Acro/Phase Acro/Coil is worse than pure armor in every possible way.
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the drawback could be that no pure physical mitigation applies. so things like AA, coil etc do not work for you.
"How come only evil forces were released?" - "Because there are no good forces."
"So, then. You don't believe that there is a God." - "There was a god." "Well, then. Where is he now?" - "I killed him," said Kane. | |
" Why not? I could ask you why would you take Iron Reflexes when you can evade attacks. Or why would you take Resolute Technique when you can crit? Even though you do not see benefits to this, I see plenty. For example you found a great 6L chest, problem is that is a hybrid AR&EVA. You want to go Acro but that would mean you loose 50% of defenses from the chest. So now you have option to path to grab both acro and armor to evasion node. this way u get the full benefit from the chest as well as acro. Also if you take for example the new belt thats coming to poe. it will have 300-400 armor and evasion. If you would roll on it another 300+ armor and then convert that to evasion that over 1k evasion just from a belt. scale that with all the multipliers from the tree and it could give you a fair bit of evasion chance. YES I support the game, NO I don't agree with many GGG decisions
Lab still sucks balls. I miss Zana already. |
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By design though, wouldn't this node, if employed be way over on the armor side of the tree? I mean pure eva without dodge is kinda sucky compared to pure armor.
It would also be funny if some noob picked up both nodes. |
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I sort of agree with this... also i dont see why it needs a down side (what is the down side of IR? it doesnt have one does it?)
Also picking up both nodeswould be fun> You get IR then the eva one IR turns eva to armor then the eva one turns them assive armor into eva :D easy 40k armor/eva but it would take passive nodes to get :P Last edited by Lynerus#6363 on Aug 3, 2016, 8:58:31 AM
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There are two reasons preventing this from happening.
*Game mechanics does not allow conversions to both sides- eva to armor (iron reflexes) and new suggested armor to evasion. Unless it would be made in some other way by not converting. Also if it would convert, dodge would still cut in half gained evasion from armor (example- freezing pulse+pyre, it's damage is effected by cold damage increases/decreases anyways). *Theme. it doesn't really make sense then heavy metal armor can make you evade instead of mitigating damage. On other hand iron reflexes can be understood as mitigating damage with muscles and movements (martial arts). It's quite difficult to beat those two. Maybe smth like armor convertion to block chance with some nonlinear formula would be nearest this concept, thou it would still be punished for picking dodge. Last edited by Andrius319#4787 on Aug 3, 2016, 9:01:34 AM
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" I dont understand this it they SHOULD be able to code anything they want and this would just be c&p from IR and change it to eva Instead of the coding to give armor just change it so if player has this node covert armor to evad I dont understand how a mechanic cant work make a new one for this thats the same as the armor one? |
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the problem occurs when both keystones are picked- iron reflexes and suggested one. Then it loops-
evasion converted to armor, armor converted to evasion, evasion converted to armor, armor converted to evasion, ... etc. This looping is the reason why there is only avatar of fire and there is no avatar of lightning or avatar of cold, also there is strict damage conversion direction- physical -> lightning -> cold -> fire -> chaos (it is only possible to convert to the right side to prevent looping). So either- the mechanics have to be changed to make it work in some decided way or keystone have to work in the other way (to not convert armor to evasion). |
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maybe making the keystone in a way, that include text that IR can not be taken with this keystone ?
YES I support the game, NO I don't agree with many GGG decisions
Lab still sucks balls. I miss Zana already. |
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