Budget- and Beginner-Friendly Quad-Totem SRS
This build idea etc belongs to AssKickerTM (reddit+youtube)/ProtectorOfFaith (PoE-Forums)
Pros: -Safe -steady -cheap Cons: -slow -Totems recommended Items: Any +3 Staff is good, but for the start of a League or for playing on a Budget, the Realm Ender, the fated version of the Realmshaper is just perfect as it is a cheap +3. This might be useless if the Prophecy Mechanics aren't implemented in the Main Game. In my opinion, the Realmshaper is good for leveling since you can, with a bit of luck, get an easy 4-6L and it has the "+1 to Level of Socketed Fire Gems", which is pretty neat for leveling. Also we use a Belly of the Beast for the extra Life. I personally dont have the Essence Worm Unset Ring, so here is the wiki link for it:http://pathofexile.gamepedia.com/Essence_Worm. It will be used for Hatred, our only Aura. Other Auras can be picked up but dont add that much DPS. A "+2 to Level of Socketed Minion Gems" Helmet for Zombies and Golem. The rest of the Gear is for resists, life and DEX, we need tones of DEX for a higher levelled Vaal Haste. Seething Mana Flask to react to Mind over Matter - Hits. Socket Setups: Into the Staff goes: SRS - Spell Totem Support - Minion Damage Support - Melee Splash Support - Melee Physical Damage Support (- Multistrike Support to swap with Splash in Singletarget-Bossfights or in case of a 6L) Into the +2 Minion Gems Helmet goes: Raise Zombie - Fortify Support - Minion Life Support - Summon Lightning Golem Essence Worm gets Hatred, as already mentioned somewhere we put our defensive Setup: Cast when Damage Taken Support - Enfeeble - Arctic Breath - Greater Multiple Projectiles Support Other Gems that are useful but don't have a Specific place to go: Convocation; Flesh Offering; Desecrate; Vaal Summon Skeletons - Vaal Haste - Increased Duration Support; Where to get the gems:
Spoiler
Quest Rewards: Melee Splash Support - The Caged Brute, Act 1, Normal Fortify Support - A Fixture of Fate, Act 3, Normal Summon Lightning Golem - Breaking the Seal, Act 4, Normal Greater Multiple Projectiles Support - The Eternal Nightmare, Act 4, Normal Cast when Damage Taken Support - Sharp and Cruel, Act 2, Cruel OR Act 4, Normal (see below) Vendor Rewards: Act 1 - Nessa: Raise Zombie - after entering the town Summon Raging Spirit - when you hit "The Submerged Passage" Waypoint Spell Totem Support - when you hit "The Prison" Waypoint Minion Damage Support - when you hit "The Prison" Waypoint Flesh Offering - when you hit "Merveil's Caverns" Waypoint Act 2 - Yeena: Melee Physical Damage Support - after Sharp and Cruel Minion Life Support - after Sharp and Cruel Desecrate - after The Root of the Problem Act 3 - Clarissa: Enfeeble - after Lost in Love Convocation - after Lost in Love Arctic Breath - after Sever the Right Hand Increased Duration Support - after A Fixture of Fate Act 4 - Petarus and Vanja: Multistrike Support - after The Eternal Nightmare Cast when Damage Taken Support - after The Eternal Nightmare From other Classes: Hatred - every Class except Templar after "Lost in Love", Act 3 Drop only: Vaal Haste Vaal Summon Skeletons Passives: Ascendancy Class is the Hierophant, ascendancy skill points are: Pursuit of Faith - Ritual of Awakening - Divine Guidance - Sanctuary of Thought For obvious Reasons you might want to stick with the Order presented there. The finished Skilltree looks like this: Leveling:
Spoiler
Level 20: poeurl.com/IMg We straight away go for the Dual Totem. Grab all the Quest Points on the way and you will reach "Ancestral Bond" with Level 20. Last edited by KuroKurama on Jul 31, 2016, 8:49:21 AM Last bumped on Aug 21, 2017, 8:08:31 AM
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Hi, how successful is your build in the current leaque? Can I simply go with T16 maps?
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