Sparks chain mechanics
So my concern is the interaction of a chaining spark with the projectile rearm time and the anti-shotgun timer. Following scenario:
Spark projectile A hits mob 1 and chains to mob 2. Mob 2 was previously hit by Spark projectile B, so mob 2 will be hit by projectile 1 before its rearm time (1000 ms) and the anti-shotgun timer (350 ms) is completed. What will happen? I would guess it will just go through. And what happens if only one timer is not completed. So if projectile A chains to mob 2 and 1) The anti-shotgun timer is not completed 2) The rearm timer is not completed What happens in those 2 cases. Last bumped on Jul 27, 2016, 12:48:34 PM
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