2.3 Tanky skeleton summoner *theorycraft*

Hii all! This is leary here again, and I'll be theorycrafting a skeleton build. Im feeling like something different right now, and Im just waiting for races right now, so trying to have some fun. Don't take this any serious and only comment if u'r genuinly interested or trying to help me make it work.

1. We need to go necromancer for this, as the best way to make skeletons work, is giving them more speed and attack speed, i.e. commander of darkness would be obligatory, as well as mistress of sacrifice for flesh offering and increased duration. It's a twist on srs, without the boringness of srs in a sense.

2. With just the tree and gem we can get a max of 12 skeletons up at a time. Queen's escape will be core for another +2 and increased duration/movement speed, giving us 14 skeletons. It is obvious we should make them as tanky as possible, as resummoning them might not be the most effective. We could also run additional army of bones this way, but this is to be looked at for now.

3. Base stats of skeletons include 25% all res, which goes up to 61% including Herd of the Flock and Commander of darkness. This is obviously not enough, so we might want to run PoE to compensate. Triple purity is also an option, but without prism guardian, it's going to be expensive. At gem lvl 21 they also have 2090 base life and 624–1560 base physical damage. Obviously this is very little, so basing their survival off of life recovery wouldn't really work. Their damage is only slightly less tho than Raise zombie's. Considering this, poison should work well, as it does too with Zombies (life is about 40% that of a zombie, so considering this, they should end up eventually with about 6-8k life).

---

Links that are to be considered/locked in:

Summon Skeletons - Minion Damage - Poison - Empower (lvl 4, lvl 3 isn't enough)

Then, melee splash, melee physical, minion speed, maybe even spell echo.

---

So, that's 1 6link considered. What should we run for support?

Aura's:

Haste, clarity, Purity of elements, Discipline. and others. Blood magic gem might be included. We'll reserve 2 4 links for this. We'll have a 6 slot and a 4 link leftover this way. Running a CwdT setup is out of the question, because we should try to have our skeletons draw aggro at all times. So, we could claim the 4 link (helmet) for zombie's, like we always do, and then the 6 slot for utility:

Flame dash/leap slam, Flesh offering, desecrate, Increased duration Vaal skills (v-haste and v-disc).

---

Gear:

Vertex/Rare helmet with +2. Enchanted with Summon additional skeletons.

Queen's escape, 6 link shavronne's wrappings.

2 es based rings and es based belt. Either gg ammy or sidhebreath.

Minion damage es gloves. Rare es boots (30% ms).

---

Ign: Leary_AscendedNecro
Twitchtv: leary93
Youtube: https://www.youtube.com/channel/UCfzgUpVcv6wzrs5TwKZaGJQ
Last bumped on Jul 14, 2016, 12:38:41 PM

Report Forum Post

Report Account:

Report Type

Additional Info