FEEDBACK about 8 mod corrupted maps

This is a good suggestion. While I've never been affected by this personally, it's easy to imagine a newer player being confused.

An unforgiving Wraeclast is no excuse for obtuseness in any aspect of the game, let alone itemization.
Wash your hands, Exile!
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gibbousmoon wrote:

An unforgiving Wraeclast is no excuse for obtuseness in any aspect of the game, let alone itemization.


Exactly! Game so bad, that needs some kind of mods like Skyrim. GGG dont even try add any QoL, only some poop
Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
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TreeOfDead wrote:
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gibbousmoon wrote:

An unforgiving Wraeclast is no excuse for obtuseness in any aspect of the game, let alone itemization.


Exactly! Game so bad, that needs some kind of mods like Skyrim. GGG dont even try add any QoL, only some poop


Actually, it makes a lot of sense.
Many things are better off explained of course ( like what this thread is about, especially since it is directly related to one of the challenges ), but having some mechanism that the player has to discover on his/her own makes perfect sense ( you are a naked exile dumped on a beach, remember ).

Which ones should be explained and which ones should be let to the player's experimentations are game design decisions, there are still many things to improve, and some elements ( like those maps mods ) could use more clarity.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Fruz wrote:

Actually, it makes a lot of sense.
Many things are better off explained of course ( like what this thread is about, especially since it is directly related to one of the challenges ), but having some mechanism that the player has to discover on his/her own makes perfect sense ( you are a naked exile dumped on a beach, remember ).

Which ones should be explained and which ones should be let to the player's experimentations are game design decisions, there are still many things to improve, and some elements ( like those maps mods ) could use more clarity.


WAKE UP! Its game, NOT real life! Game supposed to be and gave fun, interesting and progressive. World changes, but PoE still stack in mid 90s or 80s. Maybe you biggest fan of realism, then you should ask GGG to remove ALL magic, all uniques, all wands, passive skill points, etc. Because its fiction and makes no sense.

Is it enough or you still pretend its make sense?
Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
Mercenaries veiled crafting all service all crafts mods
Mercenaries SC master craft service Mercenaries SC craft mod!
Veiled crafting Service Settlers craft PM: TreeOfDead
"
TreeOfDead wrote:

WAKE UP! Its game, NOT real life! Game supposed to be and gave fun, interesting and progressive. World changes, but PoE still stack in mid 90s or 80s. Maybe you biggest fan of realism, then you should ask GGG to remove ALL magic, all uniques, all wands, passive skill points, etc. Because its fiction and makes no sense.

Is it enough or you still pretend its make sense?

Making everything as easy and time saving as possible != the most fun you can get.
Realism != consistency ( even though there are similarities )
Fiction can makes sense, if done the right way, most of PoE does.

Like seriously, all well thought famous fictions do make sense ( not always 100% because it's a hard thing to do, obviously, but I've fiybd my self stating the obvious quiiiite a bit recently on this forum )
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Jul 10, 2016, 10:18:12 PM

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