Lacerate

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Last edited by Jess_GGG on Jun 7, 2018, 9:24:35 PM
Last bumped on Jun 7, 2018, 9:25:22 PM
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I can die for this character turning time in the theory
Vipermagi's already pointed out that retargeting is an inbuilt feature of Multistrike, but with regard to this part here I figured it would be useful to point out that there is no actual turning time. Your character is animated turning on the client, but this happens during the attack, not before. No time is lost because mechanically turning is instant, the animated character model just turns over time for effect.
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