[2.3] 10 Frenzy Frost Blades "The Templar Assasin" full Evasion Dodge everything Guide
HC/SC Viable
My plan was to build an exile that can evade or dodge anything and run/clear as fast as much as its possible and dont loose dmg or clear speed. So Basic Idea : Dualwield the new unique Claw Touch of Anguish to generate ez Frenzy charges and get extra chaines. Stack up as many evasion/dodge/movement speed as possible. Use many game mechanics to make this build even stronger. And now with the buff of the 8 asscendancy points you can get the benefit from the whole frenzy part and get perma phasing with immunity to elemental status alliment. Some Key Facts: Free frenzy charges 2 extra chains 72% dodge attacks (without Flask/Vaal skill) 40% dodge spelldamage (without Flask/Vaal skill) 125% movement speed 1.6% phys leech , 2 % attack dmg leech , 2% chaos dmg leech , 20% lightning dmg leech Vaal Pact Perma phasing/onslaught Ton of evasion Immune to Status ellimants Perma Flask uptime ~ 40 % phys reduction Why so mch Frenzy charges? This build benefit a lot from Frenzy charges 7% Move speed per frenzy 2% dodge per frenzy charge 7% attack speed per frenzy charge 3% attack dmg per frenzy charge 4% more dmg per frenzy charge so with 10 Frenzy charges : 70% Move speed 20% Dodge attacks 70% attack speed 30% attack dmg 40% more dmg Where i get that much Frenzy ? 3 base frenzy + 3 from tree + 1 from bandits + 1 from ascendancy + 1 from darkray vector+ 1 corruption Gear: Helmet: Abyssus (for big stats,multiplier and phys dmg) Weapon: 2 Touch of anguish (free Frenzy charges, chance to freeze and 2 chains) Chest: Daresso´s defiance (Free endurance charges and dodge) Boots: Darkray Vectors (Best corruption +1 frenzy) Gloves: Maligaro or rare with flat phys rest rare gear Flask: Taste of hate , Silver flask, Atziri promise , Vessel of Vinktar , Basalt Flask Tree: (this are 123 points you dont need all i just clicked them) http://poedb.tw/us/passive-skill-tree/AAAABAIBAAAGAF4BCQUtBbUHHgguDY0OSA-rES8RlhHVFHUV9hX9Fr8ZjiPTI_YkiySdJP0mlSoLKjgrCi5TMHEwfDY9N9Q6Qj7PQzFHfklRSn1LHEt4TP9Nkk4qUUdVS1WFVuhXl1oaW69d8l5FYEFh4mJaYnlirGNwZU1noGyMbWxvJ29XcFJxsHTteBl67311h3aJ04wLjDaNfY2Bjb-PYI_BkvOVLppqm42dqp-Co4qly7TFtUi42bl8vTa95r6nwaDC7MMzwzrIzMjw02_TftQj1gfawd0N3UjdqN9v4JXjn-dU7LDtP-2D7g7veu-P8NX66_zF_rr_3g== Last edited by Materie on May 30, 2016, 9:04:25 AM Last bumped on Sep 7, 2016, 9:39:13 AM
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Seems like a build for people with small dicks. Btw. Didn't zeno have a melee max frenzy charge build? The basic concepts of zenos build are just copied here... /s
"The one who dies with the most toys is still dead."
- Geth, keeper of the Vault. |
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And what is your gem setup???
GGG listens to its fans!!! Thank you!
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Abyssus works only on the initial hit because it's the only melee one AFAIK.
Laihduttakaa.
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Unfortunately Abyssuss' multi doesn't work with frost blades. Such a shame. That's probably what I'd have played if it wasn't for that. What is your main link? Asking out of curiosity.
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If you look at the wiki, it says "the projectiles do the same damage as the initial hit" the difference being, the projectiles also gain damage from projectile damage where the initial hit does not. If you look at the bottom of the wiki where the formula for the ptojectile portion is, it includes melee damage bonuses.
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" hrm. That is very confusing. http://pathofexile.gamepedia.com/Frost_Blades Rory seems to be saying it does not. " |