[2.3] Vortex Traper || High ES

Hello everyone Haze here,

Vortex Trapper build is showing now!

PROS:
+ high ES
+ can do all map mods
+ its cheap for play (at start)
+ good leveling speed (after get 4 link and all traps gems)

CONS:
- you need mana pot
- uber atziri not viaable (need really expensive item)

BANDITS:
Kraitan (or kill)
Kill
Alira

GEMS LINKS:

5L : Vortex - Trap - Inc Aoe - Trap and Mine Damage - multi trap

Movment (3L): : Faster attacks - whirling blades - Fortify (-20 % dmg taken)

Debuff (3L) : blasphemy - inc area of effect - enfeeble

Golem (4L) : Ice Golem + Minion Life + culling strike + increased item rarity

Herald (4L) : Herald of Ice + culling strike + blind + Reduced mana

Discipline (3L) : Discipline + vaal Discipline + Increased Duration


Ring :
Need craft mode : faster start of energy shield recharge
Add int + ES + some resi

Amulet :
ES + Int + Resi

Belt:
Sunblast

Shield :
Malachai's Loop

Wand:
Void Battery

Head:
The Vertex Vaal Mask


Gems:

2x Cheap Construction

Other item:
Rare with high amount of ES
Boots with min +25% to speed (more is better)



Build link:
https://www.pathofexile.com/passive-skill-tree/AAAABAYDAEV8Yk-geZeXyQZCLPv1Z079SrQ4b3cT3-UZjDZUR6a-nsRd8g5IKwq3MO4VEZYRLxQJt3UHHn_GE22VLqKjkycnqSaI8NXB876K74iP-klRlSAI1KEv-TfsGNDQLR9zbdfPLL9kqkcGTLPw-UmxFdebhvLh2-dFfgQH0B-XlSBuhq5qNmNDbAhwUbTFDlzr5B8C7-tSU1AwVmPxinZvwuxq-l8qNsU9X5f0215-sAW1i3ptGdhUjb8BbxFQ2VtRR-L3NbkbJTB8N9SESKcrS65_K-0_XGvpAlb6w22QDTGzV9gb4NgkVkhCS4XF374=

Some text : (xD)

We have 9 power charges in total with this gear, we have a BIG boost with 6-7 PC, on 8 is insane.
This belt is for inc. dmg with traps but you can also use some with es (lower dps + more survi).
This build have around 8-9% of total mana for use. Then some mana regen will be at +.

Patch 2.3 is just comming so this set-up still can be moddifed.

Have a good time if you want use this :)
Last edited by neworldstudio on May 27, 2016 3:04:09 PM
Last bumped on Jun 7, 2016 8:06:01 PM
On the trap crit node, you get critical strike multiplier instead of critical strike chance. With elemental overload, this doesn't make sense. Other than that the build seems fine.

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