Consuming dark almost useless now?

"
dudiobugtron wrote:
"
tsunny wrote:
It's still gonna be strong for ED/Contagion builds. That poison damage is great for single target.
Unfortunately spell damage doesn't double-dip on the poison. Also, Contagion doesn't spread poison. You could probably make an ED/poison build around it - losing some damage to effectively get a free 7L on your ED, but ED base damage is low anyway so it's not that great to use poison with anyway.


Nah, you misunderstand.

ED/contagion builds are strong enough on their own. The poison from the dagger merely helps on single target (and on bosses).

This guy explains it pretty well in his guide: https://www.pathofexile.com/forum/view-thread/1640967
I did misunderstand, but what I misunderstood was the bit where I said "Unfortunately spell damage doesn't double-dip on the poison."

In that guide you linked, it says that it does. (Because Essence Drain makes all DoT from the skill get increased by spell damage, not just the default DoT.)

Since spell damage double-dips the poison, I now understand why it is strong.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
Yea when I first picked up that weapon on my ED/Contagion character, the difference was huge.

Now that the weapon is gonna be cheaper, I'll pick it up next league.
Gotta wonder if it's still gonna be worth picking up chaos damage passives on the tree though, with only 60% conversion from dual wield. Opinions?
"
e1337donkey wrote:

I'm not sure why you would measure how great an item is while disregarding some of its properties.
If the spellpower and crit had higher numbers, it would push rare daggers further out of being useful.
The point is you can still get some crit, spell while altering your damage to another source.

You can use this new chaos damage and try to scale it and focus on poison. Or simply use the
conversion as a form of mitigation for reflect. Even a small conversion mitigates quite abit since
your resistance are still 75%. Or you can go full dual wield with or without Infernal Mantle. Then get most of your damage to chaos and focus on that.

The point of the unique is to enable diversity in builds. Not be the end all be all. A well rolled
rare dagger will give you more damage. But then you have to find other ways to mitigate reflect or just avoid it all together. That in return reduces the maps you can run which forces you to spend more currency just to play the game.

So yeah, the dagger is nerfed but it has use in the game. Whether its worth 1ex, 30c or 5c... doesn't take away from what the item can do for your character.


I didnt say buff raw power, but it needs something else in exchange for what it has lost. Item has no worthwhile stats on it aside from poison and conversion. Conversion is nerfed to 30% and poison is nerfed harder because of poison's exponential mechanic. Now it has to be dual wielded, which means its a no go for ES builds(well you can but very inefficient), and even with 60%, chaos damage on tree is barely worth the investment and significant chunk of your damage will be delayed. So essentially you give up great deal of survivability and more importantly flexibility for ... having easier time on reflect mod maps? Most of my builds(and i almost exclusively play elemental) only require a simple gem swap, no need for anything drastic.

Btw people should read the original post before commenting, i did agree with chaos conversion nerf, but it was what this item was about so it needs a buff in other areas. Something else should be given or ggg would have kiled the item.
"
LightningStars wrote:
Gotta wonder if it's still gonna be worth picking up chaos damage passives on the tree though, with only 60% conversion from dual wield. Opinions?


i did calculate, its barely worth it. at +300%chaos damage you deal almost %20 extra damage, at 200% its less than 10%. But your clear speed will be less since poison deals that damage over 2 seconds and significant portion of your damage will be poison.

And i do not recommend going Mantle+2CD, your defenses will suck. Its much better to go doryani+shield+shavs which i will revert to it seems. I really want to use a dagger though, hate using leap slam truly, and if i do LW i wont have fortify :/
There are a few hundred almost useless unique items in this game. Why not comment on the rest?
"
Deadpeng wrote:
There are a few hundred almost useless unique items in this game. Why not comment on the rest?


Consuming dark isn't "almost useless" it's "useful but no longer OP"

I'm still considering running a double consuming dark + pyre ice trapper in the next league, but just unsure if I should be investing into chaos damage passives, or if I should use my remaining points to buff up defenses. Won't be going mantle though, that's why it's only at 60% conversion.
For trapper I think cold pen and real daggers will be the way to go. Even self mades like this will destory CDs


Self caster still has 60% damage not even touching you on reflects plus the chaos conversion bonus which is like pen gem.

again will be a "option" instead of "go to."
Git R Dun!
Last edited by Aim_Deep#3474 on May 23, 2016, 11:43:56 PM
"
Aim_Deep wrote:
For trapper I think cold pen and real daggers will be the way to go. Even self mades like this will destory CDs


Self caster still has 60% damage not even touching you on reflects plus the chaos conversion bonus which is like pen gem.

again will be a "option" instead of "go to."


Minimum of 2 ex to craft though, not to mention the amount of alts/regals you're gonna need to spend. Depends on what you want I guess. I'm just going for a cheap (consuming dark would probably cost 30c due to nerf? next league), vaguely facerolly build to do challenges with. Trappers want the consuming dark for poison on single target bosses I believe.

Report Forum Post

Report Account:

Report Type

Additional Info