regal orb item

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blc_90 wrote:
says orb of augmentation will give a new random affix. what is an affix?

Will I still have the 2 chaos res mods this plus have a third new one added? Sorry, I'm really new to the game, and have done some research on wiki about the game, but still very confused about a lot of the orbs and items.

An affix is either a prefix or a suffix. Your ring has the "of exile" suffix, but no prefix.

Magic items can have up to one prefix and one suffix. An Orb of Augmentation can put a prefix/suffix on a magic item that doesn't have one.

When you use a Regal Orb on a magic item, it will turn it into a rare, keep all existing affixes, and add a new random one. You can also add affixes to a rare item via master crafting or Exalted Orbs, but these are much more expensive than an Orb of Augmentation. So it's a lot more economical to use an Orb of Augmentation to go from 1 affix to 2.

If you don't like the affix you get from your Orb of Augmentation, your only recourse is to use an Orb of Alteration. This will reroll the magic item with new affixes, but it keeps the implicit bonus (the 9% Chaos resist in your case) intact. This is fairly risky, though, as there is no guarantee that you'll get your chaos resist suffix back any time soon. And even if you do, it may be accompanied by another bad prefix. An Orb of Alteration can even roll an item with only 1 affix, so you may end up with the exact item you started with. Or you might get a ring with a good prefix and no suffix, at which point you can try an Orb of Augmentation again to get the chaos resist suffix.

Good luck. :)
Okay , so I use orb of AUG and regal orb, and I'll keep both chaos res the 9% and 29& chaos resist, and it will add two random mods, and make the item rare, what are those suffix,prefix,or what are the mods called that get added from these 2 orbs?
The added mods will be random. Since the item already has a suffix, an orb of augmentation will add a prefix. Regal will then add either a prefix or a suffix. Go to http://www.exilemods.com/ and select "Ring" from the left menu to see the possible choices. An item can only have one mod of a particular type, so you can't get another chaos resist mod on it.

To be honest I wouldn't just blindly regal that item. The implicit 9% roll is the worst possible (13% being the best) and there's a good chance that the augmented prefix turns out to be junk, especially if you use spells. Also elemental resists are more important than chaos resist, so I tend to gravitate towards elemental resist rings.
Okay, I see what you mean, but I seem to be having a problem with chaos res on the three characters I have, and usually max the other resistances quite easily, Is chaos resist really not needed that much? I also had planed to try and find a ring with much higher item level, crafted that ring before I knew ILVL even existed, and I am still very muddled about the crafting,orbs, and items.
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blc_90 wrote:
Okay, I see what you mean, but I seem to be having a problem with chaos res on the three characters I have, and usually max the other resistances quite easily, Is chaos resist really not needed that much?

When you say "having a problem with chaos res" do you mean that you are in danger of dying from chaos damage or just that your chaos res isn't capped?

There's a very limited number of chaos damage sources in the game, and many of those are damage over time effects which are easily avoided. It's generally acceptable to have even negative chaos resist on merciless.
Oh Okay, I just notice monsters that say chaos damage below their name's, and it would either kill me if I wasn't paying attention to it, or almost kill me, I would be dodging and spamming potions. So I shouldn't bother with the ring, and use some other ring with other resist or stats like life,shield, cast speed, and damage?
Hard to say without knowing your full build. Are your elemental resists already capped? What defense do you use? How much life do you have?

If you die easily to chaos damage but have no problem with other damage types, are you using a low-life ES build? In that case I would go for the chaos inoculation node rather than trying to raise chaos resist through items.

Some chaos resist is good to have, but capping it usually requires too many sacrifices elsewhere. A cluster in the top left part of the passive tree gives 20% chaos resist and also 20% increased maximum life so it might make survival easier if you're in that part of the tree but don't have the cluster yet.
Well I purposely started a scion that I'm building full Hp, energy shield, and using shield, so basically a tank arc mage lol, I don't know what it's called though just made it up. I don't know my exact resists I'm lvl 35 now with 990 hp and almost 500 energy shield with about 300 arc damage using light pen, fast casting, and added lighting damage, Auras are Herald of thunder, and blasphemy with conductive curse. Any tips to prepare me for later difficulties, and the new labyrinth which I only just finished the last trail part, will be appreciated.
I take it you're in late act 3 then? Those HP and ES amounts sound good for that point. Any particular enemy you're having trouble with? The garden area in act 3 has some snakes I think.

With ES you'll want to keep your distance and let your ES recharge after taking a hit. Totems and minions help a lot. Decoy totem is the best at holding enemies' attention, but other totems will also usually take at least some of them off your back. Don't be afraid to disengage and retreat if things look back. ES isn't suitable for tanking, at least without certain keystones.

If you open your character sheet (press C) and select the defense tab you'll see your total resistances. The number in parentheses is the actual value before capping. By the end of act 3 you should be able to cap at least one, preferably two or even three resistances at 75%. It's a good idea to keep some spare jewelry in your stash so you can swap then according to the damage type of each area or boss fight.

On later difficulties you get a penalty to all your resistances; -20% on cruel and -60% on merciless. That means your total resistances from equipment and passives need to be 95% on cruel and 135% on merciless in order to hit the 75% cap. Having a non-chaos resistance below 50% on merciless means you're going to have a hard time against that damage type.
Well I'm not particularly having much trouble unless I hit major lag spikes or something. Mainly just a bit stunted on what kind of passive I should am for at the moment I'm heading toward the witch area where I see a lot of ES nodes life nodes and maybe pick up a few lightning damage nodes too. For my gear I just have a few unique in my stash that I can wear at higher levels.

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