Decree of Fury + Insane attack speed = game crash
I started using Quil Rain to quickly build up frenzy charges with frenzy+gmp. But when I start attacking really fast (my attack time at 10 frenzy charges with Quil Rain is 0,12 seconds), on my Decree of Fury proc so many projectiles get released that my game freezes and crashes shortly after. It is consistent, happens every time.
Windows says program stopped working, no error. My DxDiag:
Spoiler
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System Information ------------------ Time of this report: 3/13/2016, 01:38:38 Machine name: DESKTOP-E7T4GLC Operating System: Windows 10 Pro 64-bit (10.0, Build 10586) (10586.th2_release_sec.160223-1728) Language: Czech (Regional Setting: Czech) System Manufacturer: Gigabyte Technology Co., Ltd. System Model: GA-770T-D3L BIOS: Award Modular BIOS v6.00PG Processor: AMD Phenom(tm) II X4 955 Processor (4 CPUs), ~3.2GHz Memory: 4096MB RAM Available OS Memory: 4094MB RAM Page File: 5352MB used, 705MB available Windows Dir: C:\Windows DirectX Version: 11.3 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Not Available Microsoft Graphics Hybrid: Not Supported DxDiag Version: 10.00.10586.0000 64bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce GTX 460 SE Manufacturer: NVIDIA Chip type: GeForce GTX 460 SE DAC type: Integrated RAMDAC Device Type: Full Device Device Key: Enum\PCI\VEN_10DE&DEV_0E23&SUBSYS_350D1458&REV_A1 Display Memory: 3025 MB Dedicated Memory: 978 MB Shared Memory: 2046 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: 227E4Q Monitor Id: PHLC0A9 Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: HD15 Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um Driver File Version: 10.18.0013.6451 (English) Driver Version: 10.18.13.6451 DDI Version: 11.3 Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1 Driver Model: WDDM 2.0 Graphics Preemption: DMA Compute Preemption: DMA Miracast: Not Supported Hybrid Graphics GPU: Not Supported Power P-states: Not Supported Driver Attributes: Final Retail Driver Date/Size: 07.03.2016 0:00:00, 17368424 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-4D63-11CF-DB6E-00151CC2C735} Vendor ID: 0x10DE Device ID: 0x0E23 SubSys ID: 0x350D1458 Revision ID: 0x00A1 Driver Strong Name: oem4.inf:0f066de3a63c2177:Section001:10.18.13.6451:pci\ven_10de&dev_0e23 Rank Of Driver: 00D12001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C DXVA2 Modes: DXVA2_ModeMPEG2_IDCT DXVA2_ModeMPEG2_VLD DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD DXVA2_ModeVC1_IDCT DXVA2_ModeWMV9_IDCT DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC Please fix, I need to use this combo! EDIT: Apparently attack speed is not what is causing the problem. It is the weapon swap while Decree of fury proc is going off. Also theres an exception: "Trying to play an animation that doesnt exist or otherwise has an invalid index." Last edited by Roadrunnerkzsk#5103 on Mar 12, 2016, 8:01:22 PM Last bumped on Mar 14, 2016, 10:45:30 PM
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Thank you for the report, I have passed this on for fixing.
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