Checkpoint option for Labyrinth

First - this is not a QQ thread - I actually enjoy the Labyrinth (though I am still yet to complete it in normal - 3 failed attempts so far)

PoE is a hard game to being with. Playing PoE on predictive is harder. Playing PoE on Predictive with a 190+ latency is difficult. Doing the labyrinth with 190+ latency where you need to make use of movement skills to dodge traps/Izaro attacks becomes a freaking desync nightmare of note.

Having a checkpoint option for us players in the unfortunate situation where we have crappy internet and no local servers would help alleviate the frustation. However a checkpoint system would interfere with the leader boards.

So here is my suggestion. After death, a player has a choice to spawn from the last completed Izaro encounter. However, if you do this, your current run is disregarded from the leaderboards.
Last bumped on Mar 5, 2016, 4:27:30 AM
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