[2.4] CI CoC Discharge by Rico (barely reanimated)

As far as EE is concerned, I was using Herald of Ice. Using Ice Nova is even more reliable and worked in the 6L. As far as single target goes, I couldn't say for certain. I mostly tried it out on Dried Lake and low tier maps. Voll isn't exactly the hardest boss.

As far as the mechanics go, it works per enemy hit (like Voll's Protector, not like Romira's). This is why Blade Vortex just generates way too many power charges with the shield.
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As far as the mechanics go, it works per enemy hit (like Voll's Protector, not like Romira's).


Good to know.

"
As far as single target goes, I couldn't say for certain. I mostly tried it out on Dried Lake and low tier maps.


If you could share some info in the future on how it worked out against harder stuff like Malformation Piety, Excavation, Village Ruin, Apex of Sacrifcie maybe? - that would be much appreciated.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
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RicoKGB wrote:

You mean no Volls Devo and 5l Volls Protector + lvl 20s puritys? Hm hm, dunno. Considering you've taken all the Occultist nodes, have Vagans dagger with at least 55% chance to crit before charges, have 6 power charges and 7k+ es, elemental equilibrium chain up & running, aura setup mentioned in the guide (for that max res with lvl 20 puritys) it should be valid till T12 maps. You might support yourself with additional flasks like Rumis and additional Vaal Disciplines for that oh shit moments. I would skip some dungerous map mods when doing this and approach the map boss just after blowing his adds to have that es regen stacks going when I deal with him/her.


Thank you very much for taking the time to answer. Definitely no Volls devo! :P And, yep, 5L volls. I will also be able to gather the ES, I am sure. A few chaos here and there will suffice for high ES items.

Will it work though without the vertex/enlighten meaning no purities (at least at 1-5 tier maps?), or will I die by reflect for example? (I play on HC too). As I understand the vertex is a must for all these auras, right? It's not even on poe.trade atm and I gather it should cost over a few ex. Until RNG favors me though, do you think I can push through the first map tiers without these?
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Will it work though without the vertex/enlighten meaning no purities (at least at 1-5 tier maps?), or will I die by reflect for example? (I play on HC too). As I understand the vertex is a must for all these auras, right? It's not even on poe.trade atm and I gather it should cost over a few ex. Until RNG favors me though, do you think I can push through the first map tiers without these?


Assuming no Volls Devotion you only need Purity of Lightning. Than Discpline and Herald of Ice. Plus Assasins Mark via Blasphemy to compensate for Increase Crit Strikes gem with your 5l Volls Protector. Assasins Mark is also nice dmg boost.

So we have 2 aura setups that would be best to split this way:

1) HoI + Discipline + PoL
2) Assasins Mark via Blasphemy

Now number 1 needs at least lvl 2 Enlighten. Rest is done via passive skill tree. In terms of running all auras without the Vertex or lvl 3 Enlighten you need to grab additional 4% mana reserved reduction. In order to support your leech and deal with reflect you need to grab Whisper of Doom for that additional curse on enemies and use CWDT Warlords Mark alongside Enfeeble. All of this is done at the cost of slightly less overall dmg (28% dmg increase, 30% crit multi) BUT can be easilly balanced out with Assasins Mark running and with nice spell dmg + crit multi amulet. So your "poor man's" tree might look like:

http://tinyurl.com/ha9z9fv

Not having lvl 21 purities empowered or "vertexed" to lvl 23 you loose 2% max resitance. Instead of 89% light res when flasked you will end up having 87%. But you will have 4% leech insteed of 2% so you should be fine. What you must avoid are ele reflect maps with curse immunity and be extremely careful on ele reflects maps as there are possibilities of blue packs with curse immunity mods.

This way you should be fine until the very end-game, which I consider Uber Atziri, some T12+ Bosses (vilage ruin, excavation, core, etc - you get the point). Rest will be pretty much doable with little to no effort.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Mar 11, 2016, 6:38:26 AM
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RicoKGB wrote:
"
Will it work though without the vertex/enlighten meaning no purities (at least at 1-5 tier maps?), or will I die by reflect for example? (I play on HC too). As I understand the vertex is a must for all these auras, right? It's not even on poe.trade atm and I gather it should cost over a few ex. Until RNG favors me though, do you think I can push through the first map tiers without these?


Assuming no Volls Devotion you only need Purity of Lightning. Than Discpline and Herald of Ice. Plus Assasins Mark via Blasphemy to compensate for Increase Crit Strikes gem with your 5l Volls Protector. Assasins Mark is also nice dmg boost.

So we have 2 aura setups that would be best to split this way:

1) HoI + Discipline + PoL
2) Assasins Mark via Blasphemy

Now number 1 needs at least lvl 2 Enlighten. Rest is done via passive skill tree. In terms of running all auras without the Vertex or lvl 3 Enlighten you need to grab additional 4% mana reserved reduction. In order to support your leech and deal with reflect you need to grab Whisper of Doom for that additional curse on enemies and use CWDT Warlords Mark alongside Enfeeble. All of this is done at the cost of slightly less overall dmg (28% dmg increase, 30% crit multi) BUT can be easilly balanced out with Assasins Mark running and with nice spell dmg + crit multi amulet. So your "poor man's" tree might look like:

http://tinyurl.com/ha9z9fv

Not having lvl 21 purities empowered or "vertexed" to lvl 23 you loose 2% max resitance. Instead of 89% light res when flasked you will end up having 87%. But you will have 4% leech insteed of 2% so you should be fine. What you must avoid are ele reflect maps with curse immunity and be extremely careful on ele reflects maps as there are possibilities of blue packs with curse immunity mods.

This way you should be fine until the very end-game, which I consider Uber Atziri, some T12+ Bosses (vilage ruin, excavation, core, etc - you get the point). Rest will be pretty much doable with little to no effort.


Thank you very much for your insight! Can't wait to see the occultist's mechanics at work.
"
RicoKGB wrote:
"
As far as the mechanics go, it works per enemy hit (like Voll's Protector, not like Romira's).


Good to know.

"
As far as single target goes, I couldn't say for certain. I mostly tried it out on Dried Lake and low tier maps.


If you could share some info in the future on how it worked out against harder stuff like Malformation Piety, Excavation, Village Ruin, Apex of Sacrifcie maybe? - that would be much appreciated.


Tried a Malformation map. Did complete it, but had a couple deaths. I think the problem is that while the discharges go off fairly consistently, it usually only discharges with a few power charges. On the other hand, with Voll's Protector (no Devotion) I usually discharge with 6-7 power charges.

Perhaps it would be possible to make a very defensive version with Malachai's Loop, but it doesn't seem very effective at the moment. It's hard to consistently discharge with with a lot of power charges. It's almost a lottery as to when you discharge your charges (as soon as you hit max, you are back to 0). I don't even think a higher crit chance would help the problem.
"
Perhaps it would be possible to make a very defensive version with Malachai's Loop, but it doesn't seem very effective at the moment.


Thx for testing. So, yeah it seems that Malachai's Loop is not worth it. Or at least shield alone. Maybe when someone combine that with 25% from Skyfort, having another 10% from Occultist, bringing a total chance for power charge on crit up to 55%, maybe, just maybe than this might work out. But 20% alone I felt from the begginning that this might not work. So as for now Volls Protector stays as required item.

EDIT: Uploading T13 Wasteland clear with ele weakness and dmg mode, will be added to the video section of the guide.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Mar 11, 2016, 5:25:16 PM
Hello, is CI version of CoC discharge a reliable uber farming build or does it have disadvantages compared to hybrid one?
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SamanthaMunro wrote:
Hello, is CI version of CoC discharge a reliable uber farming build or does it have disadvantages compared to hybrid one?


I would rather say that hybrid version has disadvantages compared to this version.

1) You have much higher max fire/light resistances compared to the hybrid version. Hybrid version had 89/85 light/fire resistances flasked in 2.1 before 2.2 flask nerf (currently it would have 85/81 light/fire). This version has 89/88 light/fire flasked with flask nerf in 2.2 (and can go for 90/89 for additional 3 points if u really want). So gearing Saffels frame (even non-legacy) while entering Queens chamber whill put you at 93/92 (or 94/93 for additional 3 points) vs 89/85 of a hybrid version in 2.2 while still having comparable (or slightly higher) EHP pool.

2) There's more EHP with proper gear than hybrid due to the all-in energy shield scaling, 42% aura effectivenes with lvl 21/22 Discipline and flat energy shield bonus from Occultist. Dejan_killer reports over 10k energy shield - see his gear on page 4.

3) This version regenerates and leeches back all of its EHP pool, hybrid only ES part of EHP.

4) Chaos dmg immunity, hybrid requires chaos resitance stacking on gear.

5) Does slightly more dmg due to the spell crit multi and crit chance stacking.

6) New energy shield regen mechanics and stun immunity at full ES from Occultist are just OP.

The only disadvantage that I can think off is possibility of getting stunned while not on full energy shield and while not cycloning (while cycloning theres build-in stun immunity) which happens very rarely but happens. I never had a problem with this in 2.2, nor I was even close to dieing because of that but hey, its disadvantege if you want to be very strickt.

So to wrap up its 6:1 for CI version.

So if people where farming Uber quite comfortable with hybrid version I see no reason why they wont be able to do same with this version.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Mar 12, 2016, 5:49:28 AM
Hey Rico, thank you for the awesome answer. Gotta wait now till someone posts uber video as CI CoC so I can see it in action. I can definitively see this setup being way better for mapping due to getting rid of chaos dmg completely which probably makes it easier to get 100.

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