Curse Enemies with <X> On Hit - Order of operation vs Curse On Hit
This is bothersome, I'm hoping it is considered a bug.
If one has a maximum of 1 curse (single curse), and uses a curse on hit implicit vaal corrupted glove, this appears to be applied LAST which renders all curse on hit linked skills useless. If the opposite occured this would provide for greater synergy, where targeted cursing on hit could be applied with the support gem (e.g., on herald of thunder, herald of ice) last thereby guaranteeing their effect, with the vaal implicit applied first thereby offering an effect for all other hits. Please consider changing this order of operation. @BeerPact Last edited by muir#5779 on Feb 8, 2016, 10:32:11 PM Last bumped on Sep 11, 2017, 10:00:16 AM
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Not sure what you're trying to say. If you have +1 max curse, both curses would be on the monsters regardless of where they came from. Or are you trying to cast 3 curses and only 2 of them stick so you want different ones to stick?
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com |
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I think what you want is this: you want things you hit manually to have elemental weakness, and things hit by your herald of lightning to be cursed with crit weakness.
To achieve this, you need to place your herald of lightning setup in your boots. Unfortunately I see you got a +1 gems corruption on your boots and the swaps would give you a loss in effectiveness. Well on the bright side +1 gems is possible in shields too... The reason for this is that gloves second final priority, the last being boots. Well I'm not even entirely sure this well work, but that is how the ordering supposedly works for other trigger effects like cast when damage taken, |
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Ahh, I see. I think you are right. Usually when I see a number 1 and the word max it is referring to +1 max :)
In that case he may be out of luck with that setup. Although if I had it, I would indeed get +1 max curse so everything would get dual cursed. There are uniques (ring and boots) and corruption implicits (very rare) that give you another curse if you aren't able to get the nodes. Guild Leader The Amazon Basin <BASIN> Play Nice and Show Some Class www.theamazonbasin.com Last edited by mark1030#3643 on Feb 8, 2016, 8:59:03 AM
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" Which order of operation is this? I did not experiment with putting other Curse On Hit setups in boots... only in shield + helm. I can give it a try. I'm more than willing to lose 2 levels on Discipline and recolour (could be expensive...) to gain the benefit of ele weak on hit for all non-herald hits! Also edited original post to clarify I'm talking about having one single curse maximum, no +1 max curse items. EDIT: Just tested this and it still does not change the order of operation for curses. Implicit curse on hit on gloves still comes last ;( GGG PLEASE @BeerPact Last edited by muir#5779 on Feb 8, 2016, 10:43:34 PM
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Ok, sorry that it didn't work :(
I got the idea from here http://pathofexile.gamepedia.com/Cast_when_Damage_Taken " And I agree that a suggestion to somehow give more control to the player would be nice. |
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Idk if this counts as a necro or not but it's still broke af.
I was recently linked this thread. I had/have the same issue as the op where the gloves' corrupted implicit was taking priority when being used alongside a [CWDT - curse on hit - spell - curse] setup. I expected my gloves' ele weakness would be default & CWDT-CoH would overwrite. It did not. Okay, that's quirky, but whatever. I now have +1 curses, for 2 total, and CWDT-CoH-BV-Assassin's Mark still isn't applying. The gloves' on hit is the ONLY on hit that's applying. When CWDT triggers BV, it applies Ele Weakness from the gloves rather than the one it's linked with, even though I have space for 2 curses total. That's both unintuitive and can't possibly be intended surely... | |
Sorry, but I don't understand what you're suggesting either way. Can you elaborate?
If my curse was underleveled, CWDT would trigger it instead of CoH, no? It wasn't triggering at all. I stood in a pool of mobs and let CWDT trigger BV, which then applied EW instead of AM. I have CWDT lvl 1, BV lvl 8, CoH lvl 10, and AM lvl 12, and +1 curses from Cospri's armour. Last edited by hqDM#6633 on Sep 11, 2017, 9:51:17 AM
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" Nope. The Curse would be supported by both Triggers - because the Skill has more than one Trigger, all Triggers for it are disabled entirely. The Curse must out-level CwDT so it only benefits from Curse on Hit. Last edited by Vipermagi#0984 on Sep 11, 2017, 9:48:16 AM
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Oh, I see, thanks.
But it does outlvl it as CWDT1 is lvl <= 38, BV8 is 38, CoH10 (irrelevant?) is 56, and AM12 is 54. |