Blood Magic & Mana Nodes
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Ok guys, today I have a question about the node called, "Blood Magic".
Question 1) If I pick up reduced mana cost nodes, does that in turn reduce the HP cost of my spells when I'm using blood magic? Quest 2) If I get increased mana regeneration nodes, does that mean that I'm going to have high HP regen? -Thank you |
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bump
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^^ ty m8
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Why in the hell would mana regen make your health regenerate faster? Nowhere in blood magic does it state any sort of conversion whatsoever.
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But it also doesn't say anything whatsoever about it not. Don't have to be so condescending.
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" Well, in global chat, someone told me that the reduced mana cost nodes actually converted straight into reduced health cost for spells when using blood magic, so I was curious about the possibility of mana regen converting directly into health regen. Sorry if it's noob, I started this game about 5 days ago. |
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" This is incredibly invalid logic. Things in this game are (meant to be) If it doesn't say it, it doesn't do it. Very very basic reading comprehension. |
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" speaking of logic, it also doesn't say that blood magic works with mana reduction nodes but... *surprise* it does! that's why this is a B-E-T-A say it with me B-E-T-A |
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" No, this is perfectly logical. Mana Cost = Life Cost So if one goes down, the other goes down as well. Also, your post about it being beta is completely irrelevant. Neither of these features are glitches. Last edited by Xendran#1127 on Feb 16, 2013, 5:06:42 PM
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" So if it's logical that mana cost = life cost, then wouldn't it follow that mana regen = life regen? And my bit about the game being beta is supposed to highlight the fact that in the beta versions of games there are sometimes unintended or unmentioned effects.... How is that so hard to figure out? Are you seriously going to sit here and try to defend your attitude? That's laughable at best. |
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