Unable to MapViewOfFile in MapChunk. Error code 8

Hey GGG,

since 2.1 Talisman League I have a lot of crashes like the other players.
Every 5-6 Map I got a crash, the crash not only occur by loading/entering a map, it also happens
while I am running the maps.

I read your hints in forum post here, but it is not very helpful. You guys say it is the lag of memory, but 16gig ram should more then enough. At least I have a ram-workload of 38%.

PackCheck.exe used with no problems.

My System:

Spoiler
Operating System: Windows 8.1 64-bit (6.3, Build 9600) (9600.winblue_ltsb.151121-0600)
Language: German (Regional Setting: German)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: H87-HD3
BIOS: BIOS Date: 05/09/13 16:19:58 Ver: 04.06.05
Processor: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 CPUs), ~3.2GHz
Memory: 16384MB RAM
Available OS Memory: 16328MB RAM
Page File: 4815MB used, 13945MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 144 DPI (150 percent)
System DPI Setting: 144 DPI (150 percent)
DWM DPI Scaling: Enabled
DxDiag Version: 6.03.9600.17415 64bit Unicode

Display Devices
---------------
Card name: NVIDIA GeForce GTX 980
Manufacturer: NVIDIA
Chip type: GeForce GTX 980
DAC type: Integrated RAMDAC
Device Type: Full Device
Device Key: Enum\PCI\VEN_10DE&DEV_13C0&SUBSYS_13C010B0&REV_A1
Display Memory: 12141 MB
Dedicated Memory: 3976 MB
Shared Memory: 8164 MB
Current Mode: 3840 x 2160 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: U28D590
Monitor Id: SAM0B80
Native Mode: 3840 x 2160(p) (59.997Hz)
Output Type: Displayport External
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 10.18.0013.6143 (English)
Driver Version: 10.18.13.6143
DDI Version: 11.1
Feature Levels: 11.1,11.0,10.1,10.0,9.3,9.2,9.1
Driver Model: WDDM 1.3
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported by WiFi driver
Hybrid Graphics GPU: Integrated
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 12/16/2015 18:34:16, 16981976 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-5080-11CF-FF64-CD331CC2C735}
Vendor ID: 0x10DE
Device ID: 0x13C0
SubSys ID: 0x13C010B0
Revision ID: 0x00A1
Driver Strong Name: oem182.inf:0f066de3ad09d9de:Section133:10.18.13.6143:pci\ven_10de&dev_13c0
Rank Of Driver: 00DA2001



Any tips for a solution?

Best Regards

Teasev

€: My graphic card has only 4gig memory, but in the dxdiag it shows 12gig memory. So the card used some memory from the ram memory right. Is this a problem that poe dont have enough memory?
Last edited by Teasev#3018 on Jan 3, 2016, 4:30:25 PM
Due to memory fragmentation you might still get the issue even on 64-bit systems with 16GB of RAM. The process itself is still only 32-bits.

Just ensure also that you don't have PoE set to any Compatibility Mode on the shortcut/exe.

Otherwise, how much Memory does PoE show as using before the crash happens?

Are you running other applications in the background like a Browser with multiple tabs, audio, video streaming, etc?

Anything that would use up a lot of RAM?
"
Drakier wrote:
Due to memory fragmentation you might still get the issue even on 64-bit systems with 16GB of RAM. The process itself is still only 32-bits.

Just ensure also that you don't have PoE set to any Compatibility Mode on the shortcut/exe.

Otherwise, how much Memory does PoE show as using before the crash happens?

Are you running other applications in the background like a Browser with multiple tabs, audio, video streaming, etc?

Anything that would use up a lot of RAM?



- I am playing PoE through Steam.exe and this poesteam.exe shortcut has no compatibility settings.

- Didn`t know how much Memory PoE exactly is using when the crash occurs, but normaly if I look in the taskmanager my memory-workload is about 38%.

- While I am playing PoE in window mode, I am running Mozilla in a small window for a movie stream, and some tabs with poe-trade and some stuff.

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