[2.1] Bladevortex 2xCybil [Theorycrafting - Help pls]

Hey guys sind the AOE and the Skill itself seems like A LOT of fun i thought,
damn why not make a dual cybils bladevortex build like in the past with Incinerate...

Here is the basic idea:
Build up as much as possible stacks
Have as much as possible HP Pool
Dual Cybils should keep the HP Full at no Time
guarantee that we are using max BV stacks all the time

#1 first draft tree
103 Points used

#2 first revision
101 points used

#3 final tree?
101 points used

Gear:
2x Cybils
Conqueror's Efficiency Jewel
Blooddancer (mb depending on the math with castspeed/reg)
Stone of Lazhwar/a good talisman

Gems
Bladevortex + Spell Echo + Inc Duration + inc aoe + conc effect + added fire?
I have to say I will level a controlled destruction gem and some other stuff too mb even poison... got to check which one "feels" right!

Whirling blades + faster attacks + fortify

Clarity + AA/Hatred/Grace or Blasphemy with an curse
Depending on how the build will work I have too look which combination will dominate!

CWDT + Contaigon + Inc Duration + Essence Drain
Imo a decent setup due to the dual stat nodes in the Shadow start area i guess the clearspeed and survivability with the extra lifereg will be fine!

Golem + Minion Life + Minion Resistance
I will try out diffrent settings but that should be it!

Blender Setup:
Shoudl this build be viable i will definetly use:
Vaal Cyclone + Inc AOE + LgoH??? + ???
Due to the claws with LgoG + Life gain on Spellhit we should be perma full ^^

Levling
Thx to lifting nerd bro and some guys on reddit who did the math i will use this item:

with flame totem until level ~45 or even longer OR ill transit to shockwavetotem... testing... xD
In addition I will start using bladevortex and the whirlingblades combo...!

Do i have "too much life"?
Do i need more cast speed?
Do i need more Dmg nodes?
If you are posting feedback pls refer to the tree!

Thats just a draft but feel free to give me feedback on this idea.

EDIT:
Thx to the feedback I added the "changed"/revisted trees...
Last edited by XRacKS on Dec 18, 2015, 6:57:03 AM
I have been looking into blade vortex myself, imo it is a very gear dependant build.

no crit?
cybil's paw ---- why???
- i think there are other ways to stay full hp
- no spell dmg, no crit
- block chance i cant see alot in your tree
27% cast speed ---- Reduced by blood dance/// not worth

the legendary jewel is definetly a good pickup

bladevortex- echo-faster casting-...

blasphemy with assasinsmark/warlords mark?

CODT: does it work with another bladevortext to keep rebuilding it?
if it does i think evasion is not a good option, i think its better to look into lightning coil/arctic armor/chaos golem or something

Also look at the multiplier of youre bladevortex, how are you ever going to spam that wihtout any mana?
Last edited by Bomz on Dec 15, 2015, 6:52:50 AM
oh yeah totally forgot about the blood dancer reduction... its just a "draft" like i mentioned and want some feedback... imo the high life pool + cybils is awesome... build a shadow incinerate shadow and it was like undieable :D
imo warloards mark doesnt do much because how the dmg works i think i read somethink on reddit... assasins mark would be ok i guess but than again we could use Vulnerability for increased phys dmg...

cybils paw

(8 to 12)% increased Cast Speed
+(30 to 40) to maximum Mana
+(5 to 8) Life gained for each Enemy hit by your Spells
8% increased Spell Damage per 5% Block Chance

thats an additional (dual wield)
16-24% cast speed
60-80 mana
10-16 life gained on hit
and some +spell dmg

that means if it should be achieved
MIN = 50 * 10 (lifegain on spell hit) = 500 hp/sec
MAX = 50 * 16 = 800 hp/sec

imo thats just Hughe
Assuming you can get it to 50 stacks as well. I did some fooling around yesterday with old chars and had similar setups. I don't remember exact my stacks, but it very rarely went over 25.
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Beengalas wrote:
Assuming you can get it to 50 stacks as well. I did some fooling around yesterday with old chars and had similar setups. I don't remember exact my stacks, but it very rarely went over 25.


yeah another option would be to use Stone of Lazhwar for additional cast speed..
even with 25 stacks it would be 250-400hp/sec
You dont really need a lot of cast speed you need all the duration nodes. Then maintaining 50 is easy.

Watch my vid in mid 40's most of the time (sorry about 480p)
https://www.youtube.com/watch?v=NpMSlffwk_s


I learned this the hard way. With a super fast PoH and a bunch of cast speed and couldnt sustain mid 20s. Now I use two dagger with no casting speed and few speed on tree but taking the 90% duration (6 nodes) was huge.
Playing Fallout New Vegas for first time with lots of mods! Games most looking forward to Doom 5 and PoE 4
Last edited by Aim_Deep on Dec 15, 2015, 8:43:27 AM
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Aim_Deep wrote:
You dont really need a lot of cast speed you need all the duration nodes. Then maintaining 50 is easy.

Watch my vid in mid 40's most of the time (sorry about 480p)
https://www.youtube.com/watch?v=NpMSlffwk_s


I learned this the hard way. With a super fast PoH and a bunch of cast speed and couldnt sustain mid 20s. Now I use two dagger with no casting speed and few speed on tree but taking the 90% duration (6 nodes) was huge.


thx for the video...

i changed the tree towards you adice
101 points used

184% life (-14%)
70% chance to avoid interruption from Stuns while casting
112% phys dmg (-12%)
102% spell dmg (+62%)
24% cast speed (-3%)
+20% aoe +20% aoe dmg
effect duration would be the same but than again this tree represents a level ~80 character...

EDIT:
that tree got all the inc duration nodes and got 177% life... a bit less spell dmg but i dont know the best phys-/spell dmg to castspeed/duration combo :/
101 points used
Last edited by XRacKS on Dec 15, 2015, 10:36:07 AM
Playing Fallout New Vegas for first time with lots of mods! Games most looking forward to Doom 5 and PoE 4
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XRacKS wrote:
that means if it should be achieved
MIN = 50 * 10 (lifegain on spell hit) = 500 hp/sec
MAX = 50 * 16 = 800 hp/sec


Blade vortex hits twice per second per blade, so with max rolled cybil's you get 1600 hp per second per target at max stacks
"
Syclic wrote:
"
XRacKS wrote:
that means if it should be achieved
MIN = 50 * 10 (lifegain on spell hit) = 500 hp/sec
MAX = 50 * 16 = 800 hp/sec


Blade vortex hits twice per second per blade, so with max rolled cybil's you get 1600 hp per second per target at max stacks


oh thx for the information ^^

its getting even better :D so even with low rolled cybils we could get
(50*2)*10=1000 hp/sec with 50 blades activ

lets assume we have only 20 blades up with low roll cybils
(20*2)*10=400hp/sec

i think even if the dmg will be lower while levling phase i guess it should be viable... any other tips regarding my skill tree skills links? otherwise i think ill start the toon soon ;..;

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