[2.1.0 Talisman] [Build] Cyclone CoC Blade Vortex Glass Cannon (untested)
Introduction
Hello. This is my first build guide. This build is intended for mapping and to work well with mediocre self-found/crafted gear. I'm not a self-found player, thought. I cannot guarantee this build's effectiveness since the build is still untested. I will be running this build on first Hardcore league in 2.1. This is a glass cannon build. Features +950% critical strike chance (+825% with shield) +191% maximum life +102% evasion rating +72% accuracy (+108% with dagger+shield tree) +48% attack speed +89% physical damage +2 melee range 3.6% life regeneration 6 frenzy charges Spirit Void for mana Acrobatics 5 Jewel sockets - preferably used to increase damage Blood Rage Leveling Tree
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poeurl.com/ugZ
You get 18 free skill refund points that you can utilize while leveling. I took some extra damage/attack speed etc. with onehanders and extra life nodes. You can also take extra dagger/sword damage passive nodes aswell if you feel like your damage is lacking. Endgame Trees
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Dagger+Shield tree poeurl.com/ugO Changes: Twin terrors swapped to accuracy and attack speed near ranger frenzy charge. Dual wield tree poeurl.com/ugR Skill gem setup
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Main skill Cyclone + Cast on Crit + Blade Vortex + Inc. AoE + Ethereal Knives / Bladefall + Added Fire Cursing Herald of Thunder/Ice + Curse on Hit + Assassin's Mark + 2nd Curse (+1 curses corruption required) Auras and buffs Blood Rage + Faster Cast + Inc. Duration + Enhance Hatred + Enduring Cry Movement Whirling Blades + Fortify + Faster Attack / Blood Magic CWDT options
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CWDT + Immortal Call + Molten Shell + Increased duration
CWDT + Phase Run + Inc. Duration + Enhance CWDT + Blade Vortex (lvl1) + Power Charge on Crit + Inc. Duration (allows us to use other curse than Assassin's) Preference Curse options
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Punishment
Enfeeble Vulnerablity Warlord's Mark Bandits
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Normal - Oak (life)
Cruel - Oak (physical damage) Merciless - Alira (power charge) Gear
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Weapons Dagger(s) (Skean, Imperial Skean, Royal Skean or 80% global crit daggers) Preferred mods: local critical strike chance, attack speed, accuracy, added lightning/cold/fire damage to spells, spell damage Shield (if using shield variant) Evasion shield Preferred mods: +evasion, +%evasion, life, resists Spell shield Preferred mods: spell damage, life, resists Jewellery Preferred mods: Life, resists, accuracy, crit multiplier, spell damage (amulet) Belt Preferred mods: Life, strength, resists Gloves Preferred mods: Life, resists, accuracy, evasion strength if needed Boots Preferred mods: Life, resists, movement speed, evasion Helmet Preferred mods: Life, resists, evasion, accuracy Body armor Preferred mods: Life, resists, evasion, stun recovery Jewels Physical damage, spell damage, area damage, life, intelligence/strength if needed Cobalt jewels are probably best for this Notes
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- You will probably need to take +30 stat passives while leveling
- Rolling/buying few decent damage jewels seems to be necessary at endgame - +physical damage to attacks on jewelry and gloves can be very useful during leveling Last edited by Grindmeister on Dec 16, 2015, 11:35:33 AM
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I think you used the wrong link for your passive tree you got a bunch of bow crit nodes and projectile damage nodes (Blade vortex doesn't have the projectile tag) And I feel you have too little crit as a result. I tried to clean up your tree while still staying true to your pathing http://poeurl.com/tMw Hope this helps.
Edit: I guess somehow I got the wrong link? odd. Last edited by Nigma645 on Dec 11, 2015, 12:54:47 AM
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-100% mana reservation with no Blood Magic or EB.
-Level 100 tree and still spread fairly thin. -Low accuracy. -Low defenses for HC. -Melee build using Acrobatics and Evasion as defense. -You will have trouble leveling in HC and probably die before getting anywhere near the build actually doing something. -Low life without Jewels. -Increased Duration on an Aura. -No Fortify. | |
" It's a 2.1 tree and broken on official site etc. Crit is +950% with charges up (includes 2x 80% from daggers and 40% from other equipment). Last edited by Grindmeister on Dec 11, 2015, 1:07:53 AM
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" Didn't realize that blasphemy reserves mana. Changed into curse on hit herald. Last edited by Grindmeister on Dec 11, 2015, 1:06:27 AM
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" It clearly says GLASS CANNON why are you talking about defenses & HC-viable? IGN; HugeCocInYourFace (Warbands)
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" Uh.... " And having Evasion and Acrobatics as melee is stupid even for softcore. | |
" It sure is for people who cannot handle Glass Cannons in HC. |
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https://www.youtube.com/watch?v=kqTNTO0hAXQ
You need a way to proc alot of crits to make blade vortex worth it .... Last edited by sklipnoty on Dec 12, 2015, 5:24:28 PM
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Did u test this out yet? I got one to Lvl 29 so far and it's pretty fun and really strong. I'm just worried it might fall off late game. And I'm a kinda new player so i don't know what gears to get. Could you update the guide with gears that we should get?
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