Contagion skill looks bad. Rant with solution.
I'm just gonna copy what I wrote in comments on new reveal of contagion skill, since nobody's gonna read or even see that there either way.
TLDR: currently it's made to look like a giant bacteria exploding - which makes no sense at all, you don't have to know **** about design to understand that I hope. Make it a field of a pattern that can overlap, this way you give it density with more "patients" spreading the disease, which is what a disease skill animation needs to carry any weight. If you leave it like this its not only laughable from an art-design-whatever perspective, it also just points out where the aoe exactly ends, exactly how disease DOESN'T work at all. TLDR the TLDR: contagion doesn't look like contagion. " |
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Seriously I can't bear it for some reason, I'm gonna send you every frame of it if any yellow-box person contacts me on this, free of charge, no credit, and you can do whatever you want with it at that point, I don't care. You're gonna use it though because it's gonna look badass and PoE as ****. After 8.11 though since I'm busy with something else right now... as you can see... yeah I should get back to work.
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Hi
ATM Chaos in this game tends to be green but contagion is fully purple, could some wisps of green be added?, to allow continued synergy. Contagion from the videos I have seen thus far remind me of a fast growing mold cheers Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever... -I thought what I'd do was,I'd Pretend I was one of those deaf mutes- Nullus Anxietas:) |
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