Hardcore Info & Help (Understanding Difficulty)
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For the amount of HC only content, there is roughly same amount of SC only. And later u can experience all of the content in any league, if u really want it.
U can say, it is not true, but it is true. U get all u can get. If u knew, how many threads, like this, i've already seen ... And ppl do trade a lot for for life, but on items. Since u get items with little to no life, but which gives u some things, u cant get elsewhere(or in amount worth to trade for), u compensate for it on tree. Never ever look at builds only by tree alone. Items r as important as all those nodes. If a build has 200% life, but half of the items have 0 life on them, what does it tell u? And who is stopping u from taking this risks? It is totally possible, just show ur creativity. Still majority of HC players wont take those risks. U just need to change ur play style. Just stop rushing head on and think, evaluate, react. If there is a 90%!!! chance, u wont make it, than this build is not worth to make it ... And lastly, why do u even let ppl set ur mind, before u even really put an effort in it and tried? Look at Ghudda, all this crap isn't stopping him from doing crazy stuff and sometimes with incredible success. TL;DR u want risks, take them. But dont blame the game, if u fail, u just took wrong/to many risks. (not saying the game is in perfect state!!!!) |
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The game is "hardcore", but that therm is very loathed and has many definitions.
But it is exactly because it is hardcore and so unforgiving that people try and create the biggest possible HP buffer while still being able to do the content. Feel free to run the content with a lower HP buffer, but at the same time, don't complain you die then :'). Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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Threads like this are likely why GGG is changing up how they do temp leagues.
As for the difficulty in understanding Hardcore, IMO it's far more about simple game knowledge -- knowing how much of a particular kind of mitigation you need at a certain point in the game, how much life you need, what monsters are dangerous with what modifiers, and having the presence of mind to keep an eye out for these threats while clearing content. While playing Path of Exile, you don't really die to stuff you know is coming, you die to stuff that you don't know is coming, don't understand, or knowingly take risks on by pushing for progression faster than your gear can keep up. Obviously these risk factors are reduced by just playing more PoE and learning more about the game. |
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The devs have said "[they] played hardcore AARPGs (D2) in the past and wanted PoE to be a hardcore game." It's their vision that's got us this far, along with a healthy amount of listening to the community.
If you do decide to play hardcore - totally up to you - you would be wise to stack multiple layers of defense. Not stacking multiple layers of defense is seen by the community as an illadvised decesion. Hardcore and softcore both stack defense at some point or give up on progression. The death penalty for xp means that even softcore characters need to be defensive in late game. Expecting to be able to play a glass cannon build in a hardcore league is an unrealistic expectation that you should not hope for anyone to take seriously. Where there's one they're bound to divide it right in two.
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" OP: https://www.pathofexile.com/forum/view-thread/1448424 Posted by Chris on October 8, 2015 8:12 PM |
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