Inspired learning discussion
Is inspired learning really worth for mapping? I'm currently LA, GMP, Chain Voltaxic High WED build with 22k dps charged/flasked.I've been using it for awhile but still cannot decide if I should keep it or respec into another jewel with like dual attack speed and probbably damage and get ~30% WED nodes with the spare points.Inspired learning seems nice if steal the 'right' mod.
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It's worth it yes; Makes your clear speed faster of course unless you get a shit tier mod from the rare mob.
Regardless Clear speed will go up by a very large amount. Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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yes, if it fits into your build without spending to many points. Only problem with the gem is that i have only found two worthwhile places to use it.
"Axe bad! Fix please!"
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It's only 3 points far and with that much points I can get 36% WED
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Personaly i think Inspired learning is only good for ranger.
I trayed it on fast cleer Flicker strike build and i dont realy see it worth more the Malicious Intent when it come to melee. Also caster and melee probably benefit more from Chill of Corruption, Sacrificial Harvest and Vaal Sentencing. Its way beter when you can chose your buffs then relaying on random not so good buffs. I offten look into my character info with 4-5 buffs and not seen nothing beneficia or outstanding when using Inspired learning. My opinion is that it have some fun factor, its not like Headhunter in slightest. |
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I tried to use inspired learning but it doesn't actually work for some reason.
Does it has to have any 4 nodes or only the medium sized nodes counts? (So like, does it count the +10 stat points nodes?) "The launch day went quite well with just a few small hotfixes to address minor problems." Heist League - GGG Last edited by nononononono#1480 on Sep 22, 2015, 1:01:01 PM
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I want to try it on my oro cycloner and put it in the jewel near celestial judgement.
Should be cool :D |
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any idea how inspired learning stacks? its not limited to 1 so does it stack the timer so 3 of them would be 60 secs or 3 mods for 20 secs each
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" Each and every mod gets 20 seconds. Once 20 seconds have gone out, the buff disappears. In other words, no2 is right, three mods for 20 seconds each. The only way to circumvent the 20 seconds is through temoral chains i believe. "Axe bad! Fix please!"
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that makes for a nasty poison trapper that can steal 3 mods... hmmmm
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