Lagspikes Frankfurt Server
Well yeah, im a telekom germany customer. What can i do to fix that problem? I mean i can call them, but what shiould i say :p
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Hey,
same issue here. Would be pretty nice if you could fix this. The game is not playable like this. |
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Unplayable in Amsterdam with KPN as well to Frankfurt server. Usually I have 30 ms RTT now it is more then 120000ms (after 2 minutes the request gets discarded).
Last edited by jhonnyfoe0712#4953 on Sep 17, 2015, 3:20:07 PM
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You cant do anything, i made several traceroutes to different PoE-servers and all got packetloss at their mainknots at Frankfurt/Amsterdam.
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" Well, but they had to change something to create a problem that wasn't there before. So the question is if we can find out what it was and reverse it. @GGG it seems we need help in this matter from the company behind the game! |
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GGG could get some pressure on the involved ISPs, but they are still small fishes. I have seen that several times with different games.
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same issue austria
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it is packet loss caused from level 3 routing
today is the worst packet loss i ever had (up to 60-70%) normally it starts around 5-6pm up to 10-11pm but today it started already 2 or 3pm iam at deutsche telekom btw and researching this laughable problem since some time now, and no you cant do anything at all. edit: its 10:38 pm now and still 60-70% packet loss @ frankfurt1.level3.net LOL Crit Cyclone Guide: thread/1985095 HC Crit Lacerate CI Guide: thread/1765662 Level 100 HC 100k+ Chain Splitarrow: thread/1482575 Level 100 THC Cyclone Mara: thread/1423439 Last edited by Chojin#4261 on Sep 17, 2015, 4:39:28 PM
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it seems like a lot of ppl suffer from this they should surly do something right? or they will lose some players?No?
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" it is caused by isp not ggg Crit Cyclone Guide: thread/1985095
HC Crit Lacerate CI Guide: thread/1765662 Level 100 HC 100k+ Chain Splitarrow: thread/1482575 Level 100 THC Cyclone Mara: thread/1423439 |
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