Potion bottles - my favourite aspect so far.

Just a quick thumbs-up, you take those as feedback too, right?
I'm really loving how the potions work and so far they are my favourite aspect of PoE's items and gear in general.

From a fluff perspective, it makes more sense to have a big flask you can take X sips off instead of carrying around (literally) hundreds of vials that you chug several times a second.
But more importantly, it's really fun and satisfying to try and get a set of bottles with tactile, behavioural bonuses that affect the way you play your character and becomes part of your build. After getting my 'slow but efficient' flask, 'defensive for emergencies' one, and 'fast recharging one for sustaining dps in easy fights' one, I don't think I'll be able to go back to a "regular" potion system without feeling that it's lacking.
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Roros wrote:
Just a quick thumbs-up, you take those as feedback too, right?

Of course. Feedback that something is working well is just as important as feedback that something is broken.

I'm glad you're enjoying the flasks. I think it's one of the key distinguishing features of PoE.
Forum Sheriff
Yeah I was thinking to myself "This is brilliant, imagine how much better it would be in other ARPGs if they had this system of flasks!"
"When you have a hammer, everything looks like a nail."

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