Raise Spectre
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Feels great to lose 42 divine, because you have an idea for a fun interaction, but it requires you to upgrade you helmet.
Come on guys! "All you have to do is know that you can't take off the gem in your hideout." The location that you used 99% of the time in late game. Use the wrong armor, queens hunger, -42 divine, have a carrion golem, -42 divine. Perfect forest tiger that I farmed forever for, gone! Perfect turtle, gone! In a game with animate guardian, you seriously can't think of a better way for this to work? You have an NPC that literally keeps animal corpses as his job.... |
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The idea behind the raise spectre gem is fantastic...but the execution is incredibly punishing. Twice today I lost ~10 divine worth of spectres. The first time I miss clicked my wand, and the second time because I changed a graft...not realizing that the 8 dex on the graft I took out would brick a few gems.
THIS DOES NOT FEEL GOOD. I don't know if it's is a technical challenge or a bandwidth issue or what, but I cannot imagine anyone at GGG playing with spectres and thinking..."oh yeah, this feels great." I am a new player, this is my first season. I have been having fun and learning about the mess of complexity that this game contains. I goof up, and it feels unrecoverable. As far as I am concerned this build is bricked because it isn't remotely worth the stress of being afraid to change things for fear of it being an expensive mistake. Not a great first impression. These problems are so apparent and the solutions are so obvious that it is rage inducing. Is that the experience you are going for her |
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