Divination Cards Farmable? I think not.
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If a card drops in a specific spot you can farm for it. It doesn't matter if the odds of it dropping are 1 in a trillion, that's still farming for the specific item.
Meanwhile you get all the other drops and shit you would normally get. So the div card is normal drops + added incentive of maybe getting that card. If you don't like that, farm somewhere else. I don't think they are going to fuck up item rates just so people can get cards easier. I know lots of people who do graveyards because of the chance at celestial justicar, and you know what - there are a ton of them being traded and many people have gotten astral 6ls because of them. If you can't take having low odds and rng then I really just recommend doing something else to progress in the game or maybe making an alt. I have spent nearly a thousand fusings and hundreds of chance orbs trying to get 6l / good unique and I have had no luck. But in the meantime I am accomplishing other things as well so I just take it in stride. I also have picked up lots of random cards during my playtime, which I personally find to be pretty neat. Maybe I will complete some of these sets, if it is a good one and I am close I may even farm the specific area. Last edited by asdf2000#3462 on Jul 28, 2015, 2:08:21 AM
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" IIQ doesn't work for cards. The currency level cap also affects card drops, so if you farm an area at too high a level for that area, less cards will drop. " Meaning that you got an extra GCP! ...and a more deterministic one. " It'll be bad for the game economy if they do that. You may not find the card you're specifically looking for, but you will find cards, and all of them are increased drops from what it was before. The problem is your expectation that you'd be able to easily farm all those cool expensive items you wanted. Your expectation was wrong. GGG couldn't possibly let you do that without damaging the game economy. I also think it quite possible that they've specifically set a very low drop rate for starters, and will then consider adjusting it later (up or down) when they see the effects. |
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" What? Source for that please? I was certain it did. | |
" Hes wrong IIQ works. Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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The base drop rates are actually pretty good. The major issue with divination cards is that they're affected by the currency penalty so you get significantly less of them as you outlevel the areas they can be farmed in.
I'm aware they drop in maps too, but you still suffer a massive penalty for farming a level 70 area at 83. |
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" 360 minutes is 60 hours? My mind is blown. I think you have just found the secret of longer life! In those 6 hours you may not have one ex but if you added up all your other loot you picked up on these runs do you think you made OVER 1ex? My point is and I think Boem's point is, these cards are just another shiny thing for us to farm. You can't solely focus on them. They are just a bonus to everything else we farm. No-one said hey all you need to farm now is DCs and you can be rich that way because, well, what about all the other loot?? Your perception of what they should be is way off what they are. Therein lies the problem. |
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" Ok, I may be wrong there. Just seen it mentioned a few times that it didn't... |
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If anyone thinks Divination Cards are anything but a huge failure, I want some of their drugs.
"Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00 |
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" They do what they're supposed to do... Giving you a way to farm items with a higher chance of finding them than you'd otherwise have (note that 'higher chance' is not 'certainty', nor 'quick', nor should it be), and creating a little bit of excitement when finding a new one. The problem is in your expectation, not in the cards themselves... They're fine as they are! |
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" You don't find the idea of an item designed around farming specific areas but yet also suffers from the currency penalty for overleveling kind of counterintuitive? Or the fact that most of the time, in the time it'd take to complete a set, you could just go buy the item in question, likely multiple copies of it? Not to mention the whole idea of them is just asinine. However, I've hated them since moment they were announced and still do so I am biased. A cheap pathetic bandaid fix for part of their awful itemization/drop system. They do love those bandaid fixes. "Danger is like jello, there's always room for more." http://www.twitch.tv/vejita00 Last edited by CliveHowlitzer#0568 on Jul 28, 2015, 8:50:26 AM
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