PoE Simple Colors -v- 2.4 (loot filter) - OLD THREAD
# Script edited with awesome Filtration (tywm Ben :) - https://github.com/ben-wallis/Filtration
# # --------------------------------- PoE Simple Colors -v- 2.4 ------------------------------- # # If you wanna mod my script, this is the tool you need: # https://github.com/ben-wallis/Filtration # # ---Another nice tool is here (there you can paste my script to see it right away): # http://bschug.github.io/poedit/poedit.html # # ---And detailed instructions how to script are here https: # //www.pathofexile.com/forum/view-thread/1260664 # # ---------------------------------------------------------------------------------------------- # Note: Normal item = white # Magic item = blue # # I have made this script with default poe and simple colors (no custom made). # My goal was to make it easy to spot and distinguish items, be light to process and to show almost all ingame items (i honestly dont belive in - hide all unwanted - idea). # # I have applied item low base level excluder (removes about half of lower (normal base) and magic items, but showing all rare items), witch will be linear, up to lvl 100. # Hipotetical Example; on level 100 map there will be also hidden about half of lower (normal base) and magic items. # # Showing all - higlight button (default is ALT) # Hidden - non quality magic (but showing for lvls 1 to 9) # Hidden - non quality normal flasks (but showing for lvls 1 to 9) # # Showing all normal utility flasks # Showing all rares (no exeptions). # Showing all currency, divination cards, Jewels, gems (with apropriate sounds). # # -------------------------------------- COLOR LEGEND ------------------------------------ # # All normal magic rare and unique items have black background and name colors (like default). # Just rings and amulets have Deep Purple background. # # ***Backgrounds*** # --- Yellow background - showing all orbs. # --- Green background with white border - showing items with 5/6 links. # # --- Blue background - showing all utility flasks. # --- light blue background - showing standard flasks. # # --- Deep Purple background - showing all rings and amulets. # --- Bright purple background - showing all jewels. # # ***Borders*** # >>> Grey border (this will be overriden by 20% yellow quality border) - showing all items with best base atributes (weapons and armour+shields). This also applies for all Maraketh versions and items with best special implicit mods. # --- White border - showing all maps. # --- Red border - showing 6 sockets. # --- Purple border - linked 3 RGB colors. # --- Yellow border - showing 20% quality items (except uniques), and 10% or more quality flasks (other flasks are hidden, except unique). # # --- Light blue border - showing rare items for rare set recipe (full armor set + 3 sockets only weapons) - items level 60+ # --- Light green border - showing rare items for rare set recipe (full armor set + 3 sockets only weapons) - items level 75+ # --- Brown border - showing worth to chance items (if item level 60 or more)- belt, rings amulet and quiver, then 3 link items (with 3 max sockets), and 4 link+ items (with 4 sockets or more) # # Really guys, i need your imput... private messages are ok. # You may mod it and distribute under your name (just make a tiny mention :) # Section: ----------------------------------------------------- PoE Simple Colors -v- 2.4 ----------------------------------------------------- # Section: WORTH TO CHANCE Show Rarity = Normal LinkedSockets >= 5 BaseType "Occultist's Vestment" "Imperial Bow" "Spine Bow" "Judgement Staff" "Glorious Plate" SetTextColor 255 255 255 SetBackgroundColor 0 128 0 SetBorderColor 180 96 0 SetFontSize 39 Show ItemLevel >= 60 Rarity = Normal LinkedSockets = 4 BaseType "Occultist's Vestment" "Imperial Bow" "Spine Bow" "Judgement Staff" "Hubris Circlet" "Glorious Plate" "Nightmare Bascinet" "Murder Mitts" "Sinner Tricorne" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetBorderColor 180 96 0 SetFontSize 34 Show ItemLevel >= 60 Rarity = Normal LinkedSockets = 3 BaseType "Gavel" "Prophecy Wand" "Siege Axe" "Slaughter Knife" "Champion Kite Shield" "Archon Kite Shield" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetBorderColor 180 96 0 SetFontSize 34 Show ItemLevel >= 60 Rarity = Normal BaseType "Gold Ring" "Chain Belt" "Amethyst Ring" "Onyx Amulet" "Sapphire Ring" "Gold Amulet" "Prismatic Ring" "Penetrating Arrow Quiver" "Agate Amulet" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetBorderColor 180 96 0 SetFontSize 34 # Section: SHOW 5/6 LINKS Show Rarity = Unique LinkedSockets >= 5 SetTextColor 255 165 0 SetBackgroundColor 0 128 0 SetBorderColor 255 165 0 SetFontSize 39 PlayAlertSound 1 100 Show Rarity = Rare LinkedSockets >= 5 SetTextColor 255 255 0 SetBackgroundColor 0 128 0 SetBorderColor 255 255 0 SetFontSize 39 PlayAlertSound 1 100 Show Rarity = Magic LinkedSockets >= 5 SetTextColor 0 0 255 SetBackgroundColor 0 128 0 SetBorderColor 0 0 255 SetFontSize 39 PlayAlertSound 1 100 Show Rarity = Normal LinkedSockets >= 5 SetTextColor 255 255 255 SetBackgroundColor 0 128 0 SetBorderColor 255 255 255 SetFontSize 39 PlayAlertSound 1 100 # Section: SHOW 3 LINKED - 3 COLOURS Show Rarity = Magic LinkedSockets >= 3 SocketGroup "RGB" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetBorderColor 210 0 220 SetFontSize 34 Show Rarity = Normal LinkedSockets >= 3 SocketGroup "RGB" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetBorderColor 210 0 220 SetFontSize 34 # Section: SHOW 6 SOCKETS Show Rarity = Unique Sockets = 6 SetTextColor 255 165 0 SetBackgroundColor 0 0 0 SetBorderColor 255 0 0 SetFontSize 40 Show Rarity = Magic Sockets = 6 SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetBorderColor 255 0 0 SetFontSize 40 Show Rarity = Rare Sockets = 6 SetTextColor 255 255 0 SetBackgroundColor 0 0 0 SetBorderColor 255 0 0 SetFontSize 40 Show Rarity = Normal Sockets = 6 SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetBorderColor 255 0 0 SetFontSize 40 # Section: ITEM QUALITY RULES Show Quality = 20 Rarity = Rare Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Wands" SetTextColor 255 255 0 SetBackgroundColor 0 0 0 SetBorderColor 255 255 0 SetFontSize 34 Show Quality = 20 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetBorderColor 255 255 0 SetFontSize 34 Show Quality = 20 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetBorderColor 255 255 0 SetFontSize 34 # Section: Best base items Show Rarity = Normal BaseType "Citadel Bow" "Maraketh Bow" "Harbinger Bow" "Imperial Bow" "Vaal Claw" "Great White Claw" "Twin Claw" "Sai" "Demon Dagger" "Platinum Kris" "Infernal Axe" "Runic Hatchet" "Gavel" "Behemoth Mace" "Tiger Hook" "Legion Sword" "Carnal Sceptre" "Void Sceptre" "Sambar Sceptre" "Opal Sceptre" "Imperial Staff" "Eclipse Staff" "Maelström Staff" "Vaal Rapier" "Dragoon Sword" "Harpy Rapier" "Vaal Axe" "Fleshripper" "Coronal Maul" "Meatgrinder" "Piledriver" "Exquisite Blade" "Vaal Greatsword" "Infernal Sword" "Prophecy Wand" "Opal Wand" "Profane Wand" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetBorderColor 170 158 130 Show Rarity = Normal BaseType "Glorious Plate" "Astral Plate" "Full Dragonscale" "Saint's Hauberk" "General's Brigandine" "Saintly Chainmail" "Triumphant Lamellar" "Sacrificial Garb" "Zodiac Leather" "Assassin's Garb" "Blood Raiment" "Sadist Garb" "Vaal Regalia" "Occultist's Vestment" "Carnal Armour" "Titan Greaves" "Dragonscale Boots" "Crusader Boots" "Slink Boots" "Murder Boots" "Sorcerer Boots" "Assassin's Boots" "Titan Gauntlets" "Slink Gloves" "Dragonscale Gauntlets" "Murder Mitts" "Sorcerer Gloves" "Crusader Gloves" "Hubris Circlet" "Praetor Crown" "Deicide Mask" "Vaal Mask" "Lion Pelt" "Nightmare Bascinet" "Pig-Faced Bascinet" "Royal Burgonet" "Colossal Tower Shield" "Branded Kite Shield" "Archon Kite Shield" "Spiny Round Shield" "Elegant Round Shield" "Teak Round Shield" "Lacquered Buckler" "Supreme Spiked Shield" "Cardinal Round Shield" "Titanium Spirit Shield" "Harmonic Spirit Shield" "Fossilized Spirit Shield" "Champion Kite Shield" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetBorderColor 170 158 130 # Section: FLASK QUALITY RULES Show Quality >= 10 Rarity = Magic Class "Utility Flasks" SetTextColor 30 144 255 SetBackgroundColor 0 0 255 SetBorderColor 255 255 0 SetFontSize 34 Show Quality >= 10 Rarity = Magic Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" SetTextColor 0 0 255 SetBackgroundColor 0 100 150 200 SetBorderColor 255 255 0 SetFontSize 34 Show Quality >= 10 Rarity = Normal Class "Utility Flasks" SetTextColor 255 255 255 SetBackgroundColor 0 0 255 SetBorderColor 255 255 0 SetFontSize 34 Show Quality >= 10 Rarity = Normal Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" SetTextColor 255 255 255 SetBackgroundColor 0 100 150 200 SetBorderColor 255 255 0 SetFontSize 34 Show Rarity = Unique Class "Utility Flasks" SetTextColor 255 165 0 SetBackgroundColor 0 0 255 SetBorderColor 0 0 0 SetFontSize 34 Show Rarity = Unique Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" SetTextColor 255 165 0 SetBackgroundColor 0 100 150 200 SetBorderColor 0 0 0 SetFontSize 34 Show ItemLevel >= 1 ItemLevel < 10 Rarity = Magic Class "Utility Flasks" SetTextColor 30 144 255 SetBackgroundColor 0 0 255 SetBorderColor 0 0 0 SetFontSize 34 Hide Rarity = Magic Class "Utility Flasks" SetTextColor 30 144 255 SetBackgroundColor 0 0 255 SetBorderColor 0 0 0 SetFontSize 34 Show ItemLevel >= 1 ItemLevel < 10 Rarity = Magic Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" SetTextColor 0 0 255 SetBackgroundColor 0 100 150 200 SetBorderColor 0 0 0 SetFontSize 34 Hide Rarity = Magic Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" SetTextColor 0 0 255 SetBackgroundColor 0 100 150 200 SetBorderColor 0 0 0 SetFontSize 34 Show Rarity = Normal Class "Utility Flasks" SetTextColor 255 255 255 SetBackgroundColor 0 0 255 SetBorderColor 0 0 0 SetFontSize 34 Show ItemLevel >= 1 ItemLevel < 10 Rarity = Normal Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" SetTextColor 255 255 255 SetBackgroundColor 0 100 150 200 SetBorderColor 0 0 0 SetFontSize 34 Show ItemLevel >= 60 Rarity = Normal Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" SetTextColor 255 255 255 SetBackgroundColor 0 100 150 200 SetBorderColor 0 0 0 SetFontSize 34 Hide Rarity = Normal Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" SetTextColor 255 255 255 SetBackgroundColor 0 100 150 200 SetBorderColor 0 0 0 SetFontSize 34 # Section: SHOW MAPS Show Rarity = Unique Class "Maps" "Map Fragments" SetTextColor 255 165 0 SetBackgroundColor 0 0 0 SetBorderColor 255 255 255 SetFontSize 34 PlayAlertSound 8 100 Show Rarity = Rare Class "Maps" "Map Fragments" SetTextColor 255 255 0 SetBackgroundColor 0 0 0 SetBorderColor 255 255 255 SetFontSize 34 PlayAlertSound 9 100 Show Rarity = Magic Class "Maps" "Map Fragments" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetBorderColor 255 255 255 SetFontSize 34 PlayAlertSound 9 100 Show Rarity = Normal Class "Maps" "Map Fragments" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetBorderColor 255 255 255 SetFontSize 34 PlayAlertSound 9 100 # Section: SHOW JEWELS Show Rarity = Unique Class "Jewel" SetTextColor 255 165 0 SetBackgroundColor 208 32 144 SetBorderColor 0 0 0 SetFontSize 34 PlayAlertSound 7 100 Show Rarity = Rare Class "Jewel" SetTextColor 255 255 0 SetBackgroundColor 208 32 144 SetBorderColor 0 0 0 SetFontSize 34 PlayAlertSound 7 100 Show Rarity = Magic Class "Jewel" SetTextColor 0 0 255 SetBackgroundColor 208 32 144 SetBorderColor 0 0 0 SetFontSize 34 PlayAlertSound 7 100 Show Rarity = Normal Class "Jewel" SetTextColor 255 255 255 SetBackgroundColor 208 32 144 SetBorderColor 0 0 0 SetFontSize 34 PlayAlertSound 7 100 # Section: SHOW CURRENCY Show BaseType "Albino Rhoa Feather" "Fishing Rod" "Mirror of Kalandra" "Eternal Orb" "Exalted Orb" "Divine Orb" SetTextColor 255 255 255 SetBackgroundColor 255 40 0 220 SetBorderColor 255 255 255 SetFontSize 39 PlayAlertSound 1 100 Show Class "Currency" BaseType "Chaos Orb" "Vaal Orb" "Regal Orb" "Orb of Regret" "Gemcutter's Prism" SetTextColor 0 0 0 SetBackgroundColor 255 255 119 SetBorderColor 0 0 0 SetFontSize 36 PlayAlertSound 5 100 Show Class "Currency" BaseType "Cartographer's Chisel" "Orb of Fusing" "Orb of Alchemy" "Orb of Scouring" "Blessed Orb" "Alchemy Shard" SetTextColor 0 0 0 SetBackgroundColor 255 200 0 SetBorderColor 0 0 0 SetFontSize 33 PlayAlertSound 3 100 Show Class "Currency" BaseType "Orb of Transmutation" "Orb of Augmentation" "Orb of Chance" "Orb of Alteration" "Chromatic Orb" "Transmutation Shard" "Alteration Shard" "Jeweller's Orb" SetTextColor 0 0 0 SetBackgroundColor 180 96 0 SetBorderColor 0 0 0 SetFontSize 33 PlayAlertSound 2 100 Show Class "Currency" BaseType "Portal Scroll" "Scroll of Wisdom" "Scroll Fragment" "Blacksmith's Whetstone" "Glassblower's Bauble" "Armourer's Scrap" SetTextColor 0 0 0 SetBackgroundColor 170 158 130 SetBorderColor 0 0 0 SetFontSize 33 # Section: SHOW MISC Show Class "Divination Card" SetTextColor 208 32 144 SetBackgroundColor 0 0 0 SetFontSize 34 PlayAlertSound 4 100 Show Class "Quest Items" SetTextColor 255 0 0 SetFontSize 34 PlayAlertSound 6 100 Show Class "Active Skill Gems" "Support Skill Gems" SetTextColor 50 230 100 SetFontSize 34 PlayAlertSound 6 100 # Section: ITEM LEVEL RULES FOR AMULETS & RINGS (TO SHOW RIGHT ITEMS FOR RARE SET RECIPE) Show Rarity = Unique Class "Rings" "Amulets" SetTextColor 255 165 0 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Show ItemLevel >= 75 Rarity = Rare Class "Rings" "Amulets" SetTextColor 255 255 0 SetBackgroundColor 74 0 160 200 SetBorderColor 50 230 100 SetFontSize 34 Show ItemLevel >= 60 ItemLevel < 75 Rarity = Rare Class "Rings" "Amulets" SetTextColor 255 255 0 SetBackgroundColor 74 0 160 200 SetBorderColor 30 144 255 SetFontSize 34 Show Rarity = Rare Class "Rings" "Amulets" SetTextColor 255 255 0 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Show ItemLevel >= 60 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 # Section: ITEM LEVEL RULES (TO SHOW RIGHT ITEMS FOR RARE SET RECIPE) Show ItemLevel >= 75 Rarity = Rare Width = 1 Height = 3 Class "Daggers" "Wands" "One Hand" SetTextColor 255 255 0 SetBackgroundColor 0 0 0 SetBorderColor 50 230 100 SetFontSize 34 # Amulets and rings are in separate section Show ItemLevel >= 75 Rarity = Rare Class "Belts" "Boots" "Body Armours" "Gloves" "Helmets" SetTextColor 255 255 0 SetBackgroundColor 0 0 0 SetBorderColor 50 230 100 SetFontSize 34 Show ItemLevel > 59 ItemLevel < 75 Rarity = Rare Width = 1 Height = 3 Class "Daggers" "One Hand" "Wands" SetTextColor 255 255 0 SetBackgroundColor 0 0 0 SetBorderColor 30 144 255 SetFontSize 34 # Amulets and rings are in separate section Show ItemLevel > 59 ItemLevel < 75 Rarity = Rare Class "Belts" "Boots" "Body Armours" "Gloves" "Helmets" SetTextColor 255 255 0 SetBackgroundColor 0 0 0 SetBorderColor 30 144 255 SetFontSize 34 # Amulets and rings are in separate section Show Rarity = Rare Class "Belts" "Boots" "Body Armours" "Gloves" "Helmets" SetTextColor 255 255 0 SetBackgroundColor 0 0 0 SetBorderColor 0 0 0 SetFontSize 34 # Section: MAGIC RARITY AMULETS & RINGS DROP LEVEL RULES Hide ItemLevel >= 90 ItemLevel < 100 DropLevel <= 85 Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 80 ItemLevel < 90 DropLevel <= 75 Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 70 ItemLevel < 80 DropLevel <= 65 Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 60 ItemLevel < 70 DropLevel <= 55 Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 50 ItemLevel < 60 DropLevel <= 45 Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 40 ItemLevel < 50 DropLevel <= 35 Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 30 ItemLevel < 40 DropLevel <= 25 Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 20 ItemLevel < 30 DropLevel <= 15 Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 10 ItemLevel < 20 DropLevel <= 5 Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Show ItemLevel >= 1 ItemLevel < 10 Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Show Rarity = Magic Class "Rings" "Amulets" SetTextColor 30 144 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 # Section: NORMAL RARITY AMULETS & RINGS DROP LEVEL RULES Hide ItemLevel >= 90 ItemLevel < 100 DropLevel <= 85 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 80 ItemLevel < 90 DropLevel <= 75 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 70 ItemLevel < 80 DropLevel <= 65 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 60 ItemLevel < 70 DropLevel <= 55 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 50 ItemLevel < 60 DropLevel <= 45 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 40 ItemLevel < 50 DropLevel <= 35 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 30 ItemLevel < 40 DropLevel <= 25 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 20 ItemLevel < 30 DropLevel <= 15 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 10 ItemLevel < 20 DropLevel <= 5 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Show ItemLevel >= 1 ItemLevel < 10 Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 Show Rarity = Normal Class "Rings" "Amulets" SetTextColor 255 255 255 SetBackgroundColor 74 0 160 200 SetBorderColor 0 0 0 SetFontSize 34 # Section: MAGIC ITEMS DROP LVL RULES (Amulets and Eings are in separate section) Hide ItemLevel >= 90 ItemLevel < 100 DropLevel <= 85 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 80 ItemLevel < 90 DropLevel <= 75 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 70 ItemLevel < 80 DropLevel <= 65 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 60 ItemLevel < 70 DropLevel <= 55 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 50 ItemLevel < 60 DropLevel <= 45 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 40 ItemLevel < 50 DropLevel <= 35 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 30 ItemLevel < 40 DropLevel <= 25 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 20 ItemLevel < 30 DropLevel <= 15 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 10 ItemLevel < 20 DropLevel <= 5 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetFontSize 34 Show ItemLevel >= 1 ItemLevel < 10 Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetFontSize 34 # Section: NORMAL ITEMS DROP LVL RULES (Amulets and Eings are in separate section) Hide ItemLevel >= 90 ItemLevel < 100 DropLevel <= 85 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 80 ItemLevel < 90 DropLevel <= 75 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 70 ItemLevel < 80 DropLevel <= 65 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 60 ItemLevel < 70 DropLevel <= 55 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 50 ItemLevel < 60 DropLevel <= 45 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 40 ItemLevel < 50 DropLevel <= 35 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 30 ItemLevel < 40 DropLevel <= 25 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetFontSize 34 Hide ItemLevel >= 20 ItemLevel < 30 DropLevel <= 15 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetFontSize 34 Hide ItemLevel >= 10 ItemLevel < 20 DropLevel <= 5 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetFontSize 34 Show ItemLevel >= 1 ItemLevel < 10 Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetFontSize 34 Show Rarity = Unique Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 165 0 SetBackgroundColor 0 0 0 SetBorderColor 0 0 0 SetFontSize 34 Show Rarity = Rare Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 0 SetBackgroundColor 0 0 0 SetBorderColor 0 0 0 SetFontSize 34 Show Rarity = Magic Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 30 144 255 SetBackgroundColor 0 0 0 SetBorderColor 0 0 0 SetFontSize 34 Show Rarity = Normal Class "Bows" "Belts" "Boots" "Body Armours" "Claws" "Daggers" "Gloves" "Helmets" "One Hand" "Staves" "Shields" "Sceptres" "Two Hand" "Quivers" "Wands" SetTextColor 255 255 255 SetBackgroundColor 0 0 0 SetBorderColor 0 0 0 SetFontSize 34 Show Last edited by Dyantar#6444 on Jul 29, 2015, 1:58:15 AM
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