Item Filter | Less Clutter
Hey guys, just thought I'd share my personal item filter for those who want to try one that prevents clutter.
If you are color blind, I hope it doesn't make you miss some tags, but other than that I haven't had an issue. It doesn't do much other than use transparency and borders and display specific items a certain way, but it doesn't hide anything, yet nothing gets in the way. I will post pics on large loot piles, but for now here's the code:
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Show #Gem Quality Class "Gem" Quality > 0 SetTextColor 0 222 222 190 SetBackgroundColor 22 0 0 140 SetBorderColor 120 0 0 200 SetFontSize 44 Show #Gem Class "Gem" SetTextColor 0 222 222 190 SetBackgroundColor 22 0 0 140 SetBorderColor 0 0 120 200 SetFontSize 40 Show #Jewel Class "Jewel" SetTextColor 255 255 0 180 SetBackgroundColor 40 50 94 90 SetBorderColor 0 255 0 155 SetFontSize 44 Show #all sockets linked normal Rarity Normal Sockets = 4 LinkedSockets = 4 SetTextColor 100 100 100 SetBackgroundColor 100 120 120 60 SetFontSize 24 SetBorderColor 124 24 24 Show #6L normal LinkedSockets = 6 SetTextColor 200 200 0 SetBackgroundColor 0 0 0 255 SetBorderColor 124 124 024 SetFontSize 48 Show #6L normal Sockets = 6 SetTextColor 200 200 0 SetBackgroundColor 0 0 0 255 SetBorderColor 124 124 024 SetFontSize 48 Show #5L LinkedSockets = 5 SetTextColor 200 200 0 SetBackgroundColor 0 0 0 255 SetBorderColor 124 124 024 SetFontSize 32 ###Show #4L normal ###LinkedSockets = 4 ###SetTextColor 100 100 100 ###SetBackgroundColor 100 120 120 60 ###SetFontSize 20 ###SetBorderColor 024 24 24 Show #Unique Rarity Unique SetTextColor 255 125 50 180 SetBackgroundColor 40 26 9 140 SetBorderColor 255 125 50 90 SetFontSize 40 Show #Rare RGB Rarity Rare SocketGroup RGB SetTextColor 250 240 105 180 SetBackgroundColor 140 066 210 140 SetBorderColor 255 255 255 90 SetFontSize 40 Show #Magic RGB Rarity Magic SocketGroup RGB SetTextColor 10 122 255 255 SetBackgroundColor 140 066 210 140 SetBorderColor 255 255 255 90 SetFontSize 24 Show #Rare Rarity Rare SetTextColor 250 240 105 180 SetBackgroundColor 40 30 14 140 SetBorderColor 255 255 24 90 SetFontSize 40 Show #RGB linked Normal SocketGroup RGB SetFontSize 24 SetBackgroundColor 140 066 210 140 SetBorderColor 255 255 255 90 Show #Magic Rarity Magic SetTextColor 10 122 255 255 SetBackgroundColor 20 60 120 111 SetBorderColor 255 255 255 50 SetFontSize 24 Show #Currency Class "Currency" BaseType "Wisdom" "Portal" "Whet" "Armour" SetTextColor 0 0 0 255 SetBackgroundColor 255 111 111 55 SetBorderColor 0 0 0 255 SetFontSize 32 Show #Currency Class "Currency" BaseType "Alteration" "Augmentation" "Transmutation" "Chance" SetTextColor 255 222 0 255 SetBackgroundColor 111 111 255 120 SetBorderColor 0 40 155 145 SetFontSize 38 Show #Currency Class "Currency" BaseType "Chroma" SetTextColor 255 255 0 255 SetBackgroundColor 111 111 255 120 SetBorderColor 255 140 0 255 SetFontSize 38 Show #Currency Class "Currency" BaseType "Vaal" SetTextColor 255 255 0 185 SetBackgroundColor 255 50 50 60 SetBorderColor 155 40 0 255 SetFontSize 44 ###Show #Currency ###Class "Currency" ###BaseType "Jeweller" ###SetTextColor 0 0 0 255 ###SetBackgroundColor 111 111 255 120 ###SetBorderColor 222 222 155 245 ###SetFontSize 38 Show #Currency Class "Map" SetTextColor 255 180 0 195 SetBorderColor 255 255 0 255 SetBackgroundColor 0 0 0 190 SetFontSize 44 Show #Currency Class "Currency" SetTextColor 255 255 255 185 SetBorderColor 211 120 0 255 SetBackgroundColor 111 80 0 120 SetFontSize 44 Show #Card Class "Card" SetFontSize 40 SetBackgroundColor 40 26 9 185 SetBorderColor 255 255 255 90 Show #Jewelry Class "Ring" SetFontSize 18 SetBackgroundColor 40 26 210 140 SetBorderColor 255 255 255 90 Show #Jewelry Class "Amulet" SetFontSize 24 SetBackgroundColor 40 26 210 140 SetBorderColor 255 255 255 90 Show ItemLevel < 100 Sockets > 0 SetTextColor 255 255 255 255 SetBackgroundColor 0 0 0 070 SetFontSize 18 Show ItemLevel < 100 SetTextColor 255 255 255 255 SetBackgroundColor 0 0 0 070 SetFontSize 18 Pics
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Flasks do remain white because I don't pick them up, so if you want to add in a flask block you may if you want. Just copy and paste the RGB block in and setup the class/quality with the same colors. White items: These have a light background with a solid text color so that you can see/read them, but the font is so small that it shouldn't bother you. Magic Items: These have the same principle as white items, except they are slightly more visible, yet don't quite stand out compared to "better" items that may show up. Rare items: These use the same palette as the default filter scheme, except these have a moderate transparency. Unique items: Same as above, for uniques. Chromatic Linked Gear: These will use the same TextColor Scheme relative to the item's rarity, except their background and borders are the same. 5L Gear: Sticks out alot, very solid color scheme. 6L Gear: Does the same. (Basically when these drop you should automatically pick them up without having to process the amount of sockets, and if they are all linked. 6S Gear: Same as above. Gems: Non-Quality Gems have their own border/background/text color scheme, slightly smaller than the size of other items. Quality Gems have a more bold scheme. Jewels: Have a bold scheme sort of, they stick out so you know a Jewel is a Jewel just from it dropping. Jewelry: Small-ish size, sticks out though. Currency: Wisdom/Portal Scrolls Scraps and Whetstones have their own display scheme. They are somewhat transparent, but very visible at the same time. Maybe the size of them could change to be a big smaller. Magic modification currency (Everything affecting magic gear except regals). These have their own display scheme as well. So you know this currency is what it is when it drops. High Tier Currency...Chaos/Ex/Div/Blessed/GCP etc These items have their own display scheme. It sticks out more than the other items IF they are in a pile, they won't be for long since they are very visible compared to everything else. Divination Cards: These have their own display Scheme. Maps: This drops and you know it's on the screen when it drops. Wish there was a glowing effect I could add to some items like this. :( You can put a sound on these yourself, I don't play with sound on. Misc: Gear that has all of their sockets linked will have a border around them. 3S and 4S look different...I think. Not sure if I mentioned everything. You can change the font sized to your liking. Hope this helps! Last edited by micecd on Jul 21, 2015, 5:58:31 PM
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