Incorrect data on official site's weapon page

In an effort to update the PoE wiki I decided to take a visit to the official weapon page located at https://www.pathofexile.com/item-data/weapon. However, upon comparing it to at least one item in game it seems there are discrepancies.

For example, here's a rusted hatchet on the page:


Compare it to what's actually in game:



The in game rusted hatchet has no level, strength, or dexterity requirements. The official site, as can be seen in the screenshot, lists it as having a level requirement of 2, strength requirement of 12, and dexterity requirement of 6. Both screenshots were taken today, July 20th, 2015.

GGG, could you please fix the information that's on your web pages to be fully accurate and up to date with what's in game?
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These items do have those levels and attribute requirements.

While the level does not restrict use below level 5, they do affect drops and vendor appearance of those items.

Attribute requirements are not shown at 14 or less, unless you have the attribute below 14 (which can now happen with Jewels). These attribute requirements do affect coloured socket generation.

We are happy for these to show on the website, but are suppressed on the item as they item will have already dropped/have sockets when you see it and are not affecting your ability to equip it (except in specialise situations where you have reduced attributes) so are not shown in game.

"
Qarl wrote:
These items do have those levels and attribute requirements.

While the level does not restrict use below level 5, they do affect drops and vendor appearance of those items.

Attribute requirements are not shown at 14 or less, unless you have the attribute below 14 (which can now happen with Jewels). These attribute requirements do affect coloured socket generation.

We are happy for these to show on the website, but are suppressed on the item as they item will have already dropped/have sockets when you see it and are not affecting your ability to equip it (except in specialise situations where you have reduced attributes) so are not shown in game.

Except the fact that it affects the socket color generation is EXTREMELY IMPORTANT. There are some good low level uniques that are either useful endgame (stormsail for farming, say) or just early leveling, and it would be nice to have those requirements shown so that we can clearly go "oh, getting 3 blue sockets on this stormsail might actually be rather expensive", rather than being misled into thinking all colors should be equally likely because no attribute requirements are actually displayed to us.

Show us this information in-game. There's zero reason to exclude it.
"
TimeDilation wrote:
Show us this information in-game. There's zero reason to exclude it.

Well, beyond being exceptional clutter for the newer players of the game... Which will never encounter a position where they need to know this; they are unlikely to even know about chromatics and how they work yet, and they are CERTAINLY not going to be using double-edge jewels.

Also, keep in mind that having a state requirement at all doesn't give a huge penalty; the AMOUNT of the requirement makes a bigger difference: a true zero-stat item has a 3.84% chance (1:26.0) to 3B, whereas with its real stats MAY seem to give an intimidating drop to 1.63%, (1:61.4) this is VASTLY less than, say, what you get when it's 3-off-color for an 85/85 item like a top-tier hybrid shield: 0.09%. (1:1,143.1) The first roughly doubles the quantity, the second gives us nearly two full orders of magnitude over the others.

However, I COULD see actually having it list the real stat requirements if it's placed into Vorici's bench: given anyone using that WOULD be in a position to care (contrast to the thousands of new players each week) to figure out how that would affect them.
Rufalius, hybrid Aura/Arc/Mana Guardian | Hemorae, TS Raider | Wuru, Ele Hit Wand Trickster
Agree with the OP. This is an odd thing indeed to find out all these years later. For example, finding out that i've in fact been wasting tons of chromatics over the years on items like Wanderlusts, thinking they were equally likely to roll anything, when in fact they are secretly weighted towards blue sockets. WTF GGG, transparency s'il-vous-plait?
Necropolis: 95
SC: 95 97 93 96 100 93 94 93 94 95 96 97 94 93 94
HC RIP: 94 96
Character archive: view-thread/963707
Last edited by unsane on Jul 30, 2015, 3:09:39 AM
Huh, that's really cool to know. Thanks, Qarl.
My builds: https://www.pathofexile.com/forum/view-thread/1641740
My 6link collection: https://www.pathofexile.com/forum/view-thread/1656425
At least show those stats for low level unique items.
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