Desert Boss - Mirage of Bones is way too op

Killed him easily enough on the new league with an elemental bow build while the map had 40% lightning resistance and elemental equilibrium.

Honestly bear trap spammers like the ghetto boss and the villa boss are way more dangerous to me than he is.
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SjakaWaka wrote:
A boss being harder then rest of the map is fine.
As long the gap isn't to big, wich it isn't.

I did him with melee and he was fairly easy.
I was using cyclone tough, not sure how big the difference would be with a more static melee skill life frenzy or somthing.


Mirage of Bones is completely out of place in terms of difficulty not only in Desert Map but in the whole lvl68 tier. Dungeon Brutus has maybe higher burst damage but you can kill him fast. This guy has so much HP it is borderline idiotic. Same issue as with Malachai, who was already fixed in Normal and Cruel. Nobody sane will do him on Merciless since there is no incentive to do him.

Desert map is one big disaster. Horrible layout with lots of dead ends that force you to backtrack like mad. The boss is way to difficult and punishing for melee--hit him once or twice, move, hit, move, hit, move till I fall asleep. I have to chase him around the map with pitiful uptime of damage on him as melee.

It seems I will be vendoring 3x Desert maps for higher tier because it is just not worth the time to run such map. Not because it is difficult, which it honestly is not but because it takes so much longer to clear than other 68 maps and the rewerd is the same...
Well I have a similar issue with Pit, the boss and all the adds that spawn are just too annoying to cope with. Why should I do this map when I can do Crypt or Grotto or Tropical Island or Dunes? On the other site Channel the 69 version of the Aquaduct is incredible easy and the boss actually has a lot less HP than Pit or Desert.
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Emphasy wrote:
Well I have a similar issue with Pit, the boss and all the adds that spawn are just too annoying to cope with. Why should I do this map when I can do Crypt or Grotto or Tropical Island or Dunes? On the other site Channel the 69 version of the Aquaduct is incredible easy and the boss actually has a lot less HP than Pit or Desert.


Aquaduct boss is too easy imho

and pit well his cyclone realy hits like a truck at times
and he can spam that
as a melee it's a real problem
haven't found a way around it yet (only did him twice tough so might have missed somthing)
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SjakaWaka wrote:

and pit well his cyclone realy hits like a truck at times
and he can spam that
as a melee it's a real problem
haven't found a way around it yet (only did him twice tough so might have missed somthing)


Key to Pit boss is to tank trash mobs. Boss himself isn't a problem - you avoid him if necessary. Number of trash mobs here is huge. I am able to recharge both Vaal Skeletons and Vaal Haste (over 120 souls). Those trash mobs are there so that you can recharge. Biggest issue here for me is that number of bodies/projectiles... grows quickly and fight starts to lag for me. Use HP/armor/block/EC/granite to mitigate cyclone as melee.
Some bosses are meant to be hard, some not so hard, get better or get better gear, ive seen people faceroll this boss on youtube with average gear

Getting boring seeing people cry for nerfs on things that their weak chars cant handle

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