Spark question

Spark is used together with fork, does the removal of the shotgun effect affect this? Your spark would generate more sparks and you'd want them to hit the same enemy again, does this mean only one of the new sparks from fork can hit the target? Would this reduce the overall effectiveness of spark?
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1235 wrote:
Spark is used together with fork, does the removal of the shotgun effect affect this? Your spark would generate more sparks and you'd want them to hit the same enemy again, does this mean only one of the new sparks from fork can hit the target? Would this reduce the overall effectiveness of spark?


Depends on the way you use it and where. When you fire off your sparks only one from the volley will be able to directly hit an enemy, however when any one of them bounces off something, the whole volley resets and they can hit that same enemy again.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Jul 11, 2015, 6:42:20 AM
What different ways to use skills are there other than hitting enemies with them?

Anyway, when a spark hits it forks. Those new projectiles can move around and make their way back to the same enemy. Can only one of them hit the enemy they forked from?

So does the removal of the shotgun effect affect spork?
"
1235 wrote:
So does the removal of the shotgun effect affect spork?


Of course it does.

If the projectile went back to the enemy it almost certainly means it bounced somewhere, so it will be able to hit it again.

I meant building more than use, if you make a max duration 100% pierce spark build and use it where they can bounce to their heart's content, it probably won't be affected too much by shotgun removal.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►

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