Can we get some real crafting options for maps ?

Im for sure not wanting to remove maps as a chaos orb sink.

But:

Why arent we able to craft certain mods on maps? At the moment there only a few mods, league specific, available and imo they are too damn expensiv for solo players. I would love to see something like these:

pay 2 (or 3 Chaos):
- randomly add rare, packsize or magic monster 20-50%
- randomly add temporal chains or fleet mod
- randomly add a curse from the following list: curse1 , 2, 3 etc.
- randomly add vulnerability or deadly
- randomly add monster gain p/f/e charges

etc.

Wouldnt this be a nice add on for maps or are they such huge balancing problem ?
Welcome to the greatest of arenas, Duelist. God is watching you.

This thread has been automatically archived. Replies are disabled.
massively unbalanced... everyone would just packsize, magic, and rare, and then easymode the rest for quantity.

current system depends on rolling mapdrop mods (packsize, magic, rare) acting as a currency sink.

heck, look at the price of zana's mods... and those aren't even packsize (ok, beyond might be better but that's what like 2ex?)
IGN Stuns_McNutshot | Ichimans_McIchimans | Balls_McCritterson

Report Forum Post

Report Account:

Report Type

Additional Info