Can we get some real crafting options for maps ?
Im for sure not wanting to remove maps as a chaos orb sink.
But: Why arent we able to craft certain mods on maps? At the moment there only a few mods, league specific, available and imo they are too damn expensiv for solo players. I would love to see something like these: pay 2 (or 3 Chaos): - randomly add rare, packsize or magic monster 20-50% - randomly add temporal chains or fleet mod - randomly add a curse from the following list: curse1 , 2, 3 etc. - randomly add vulnerability or deadly - randomly add monster gain p/f/e charges etc. Wouldnt this be a nice add on for maps or are they such huge balancing problem ? Welcome to the greatest of arenas, Duelist. God is watching you.
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massively unbalanced... everyone would just packsize, magic, and rare, and then easymode the rest for quantity.
current system depends on rolling mapdrop mods (packsize, magic, rare) acting as a currency sink. heck, look at the price of zana's mods... and those aren't even packsize (ok, beyond might be better but that's what like 2ex?) IGN Stuns_McNutshot | Ichimans_McIchimans | Balls_McCritterson
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