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slatra wrote:
Staunching flask is clutch.
Never leave home without this ^
~ Please separate the PoE1 and PoE2 forums. Last edited by DoubleU#7266 on Apr 12, 2015, 12:54:24 AM
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Posted byDoubleU#7266on Apr 12, 2015, 12:54:17 AM
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Starxsword wrote:
I can see places where there is a need for it. As you know, Reduction/Increase are opposites.
Not really, 'reduced damage taken' has an opposite but physical damage reduction doesn't really have one, it would have to be phrased as '-x% physical damage reduction'. I'm actually not sure if it could end up as a negative value at all or 0 is the lowest value, there is no way to reduce it currently.
Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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Posted byraics#7540on Apr 12, 2015, 3:42:20 AM
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Hodari wrote:
The most important resistance is the ability to resist the urge to panic and run around like a chicken with its head cut off. After that, yeah armor is the best way to reduce the damage or use a staunching flask to remove the bleed effect altogether.
Best Answer XD
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Posted byalshabibi7#7881on Apr 12, 2015, 3:48:48 AM
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raics wrote:
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Starxsword wrote:
I can see places where there is a need for it. As you know, Reduction/Increase are opposites.
Not really, 'reduced damage taken' has an opposite but physical damage reduction doesn't really have one, it would have to be phrased as '-x% physical damage reduction'. I'm actually not sure if it could end up as a negative value at all or 0 is the lowest value, there is no way to reduce it currently.
It doesn't matter how you word it, the function of what it performs has an opposite.
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Posted byNatharias#4684on Apr 12, 2015, 11:21:48 AM
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Natharias wrote:
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raics wrote:
Not really, 'reduced damage taken' has an opposite but physical damage reduction doesn't really have one, it would have to be phrased as '-x% physical damage reduction'. I'm actually not sure if it could end up as a negative value at all or 0 is the lowest value, there is no way to reduce it currently.
It doesn't matter how you word it, the function of what it performs has an opposite.
But if it can't be worded properly it won't be in the game, 'physical damage reduction' is intuitively a one way stat, it wouldn't be reduction otherwise. On the other hand, the concept of negative resistance is engrained in rpg genre.
Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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Posted byraics#7540on Apr 12, 2015, 11:51:59 AM
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