What about an "implicit" command in the loot filter

OK so the loot filter is awesome, and this isnt too important but:

What about if i want to see Harbinger bows greater than or equal to ilv 75 yet I only want to see ones with a perfect implicit.

Currently:

Show

ItemLevel >= 75
BaseType "Harbinger Bow"

Returns all Harbingers 75 and over.

But i just want to see perfect implicit ones. Or perhaps a max of 2 off perfect.

So

Show

ItemLevel >=75
Implicit 0, -1, -2
BaseType "Harbinger Bow"

The 0 means perfect, the -1 means 1 stat off perfect, etc.

Not sure how easy it is, or how much people care so ... its just a suggestion
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so this is just for you not having to hover your mouse over certain items?
age and treachery will triumph over youth and skill!
"
geradon wrote:
so this is just for you not having to hover your mouse over certain items?


err, you say that like its a bad thing. Its a SUGGESTION
It only does these right now: ItemLevel, DropLevel, Quality, Rarity, Class, BaseType, Sockets, LinkedSockets, SocketGroup.

There's nothing about the affixes to items, which implicits count as, in a sense. They probably didn't add them because it would cause lag with the complexity of the filter, and there's hardly anything identified upon drop. You can get corrupted items without even the normal implicits, so how would we filter for these? Perhaps the affixes & implicits will be added later, but I'm guessing they will be added at the same time.

It really would be beneficial if there were some kind of extra information option in the settings. Something which would display the mods of an item, with minimum and maximum ranges, and the itemlevels. This is stuff which shouldn't be left up to third party websites, slash commands, or macros. Cross referencing with the PoE website is exhausting, and I don't think anyone has done it in years, since other websites have taken that information and made it easier to search. I'd be a big fan of just always having the range next to the modifier. Like "Harbinger Bow: 42% increased Critical Strike Chance (30%-50%)" and "Rainbow Sash of Examples (Leather Belt): Weapon Elemental Damage +33% (31%-36%)".
Last edited by ionface#0613 on Apr 5, 2015, 7:31:59 AM
Borderlands had different shades depending on if the mods were favorable or not... It was pretty handy.
Yea this would be handy as i want to pick up top implicit res rings and gold ring/amulets to craft but have no need to see the rest
Dang... I posted that in April? What took so long?

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