Question on Evasion Rating
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I am level 26 and I have 704 evasion rating. This gives me 44% chance to evade. Theoretically, if I take a set of 50% increased evasion rating total nodes while still being level 26, which would give me 1056 evasion rating, does that change my evasion to 66%?
I used (704)x = .44 , which gives me x=0.000625 evasion percent for each point of rating. Then I did (1056)0.000625 = .66 | |
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After reviewing my equation, I did not factor in dexterity. So I have 92 dexterity, which gives about 18% evasion.
(704)x = .26, x=0.000369 (1056)0.000369 = .39 1056 rating gives me 39% evasion, plus the 18% from dexterity, which gives me a final 57% evasion. | |
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thats not the equation for evasion is kindof has deminishing returns not based on your evasion rating amount but based on the evade %.
so even though you dont get as high evasion as expected that evasion rating will drop slower as you gain a few levels. its kindof like how getting 85 accuracy is pretty easy but getting 90% accuracy is really hard. IGN- Isiander
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Yes I know it is subject to diminishing returns, which is the unknown I am trying to find.
I made a test character and leveled it to 10. Test Character (lvl 10) 91 Evasion Rating 28% Evade 72 Dexterity The character has a base of 80 evasion rating. Dexterity gives a 14% increase, which makes it 91 Evasion Rating. Test Character with 50% evasion rating increase nodes (lvl 10) 131 Evasion Rating 34% Evade So obviously, a 50% increase to evasion rating only resulted in a 6% increase to evade.
Spoiler
Chance to Evade = 1 - Attacker's Accuracy / ( Attacker's Accuracy + (Defender's Evasion / 4) ^ 0.8 )
I tried using that equation from the wiki, but was unable to figure it out. I input my evasion rating, and then my accuracy but the value was way off. It was a negative. I used various values for the accuracy and still could not get a positive value. | |
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The equation works fine with the two data sets you provided; note that an attack rating of 31 is what is being compared to your evasion rating at level 10 (that is the value that fits data set 1 and when plugged into data set 2 you get the 34% evade figure).
For the first set: .28 = 1 - 31 / ( 31 + ( 91 / 4 )^0.8 ) For the second set: .34 = 1 - 31 / ( 31 + ( 131 / 4 )^0.8 ) |
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yeh it snot YOUR accuracy that goes into the equation its the accuracy of the attacker.
this is why you also cant test evasion of 2 characters that are different levels cause the evade % is a GUESS that the game makes based on the average accuracy of a monster the same level as you. IGN- Isiander
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