Dead Zone in RF? (BUG: 2,625,036,096)

I tried to expand the RF Radius

After that 10 in 1 monster edge/inside the RF radius does not take damage when I am not moving

The following picture shows an arrow above the monster does not affected by RF



sometimes monster takes half damage then the damage stops

sometimes ranged monster steps 1 leg inside the RF animation does not takes damage at all
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They are most likely desynchronised - the server has them in a different place than your client. Try typing /oos next time this happens. This will resynchronise your client, thus moving the enemies to their actual location.
I saw the monster hits me, and I am taking damage, that means the server in sync I assume
He's got a bow. Archer statues don't need to be particularly close to deal damage you know :P
May be I can record a video and put more images then you can get the logic

May be you are right

but I am very sure that I noticed this issue many times that the atleast one monster stays alive inside the ring regardless of the monster type

even I noticed in normal difficultly provided that I am lvl 70+

I will try to capture the videos and more images to make sure this is a desync or not

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