Item has no space for more mods
I dont understand why. |
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Accuracy comes from two mods prefix and suffix, as well as percantage physical damage. You are unlucky, I wish they gave an option to check what mods item has...
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I believe you can check it on bench before crafting. It will say "item already has this mod" or something like that, so you can check if its hybrid or not.
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reeeeep
dat troll hybrid mod |
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I dont understand why. Well it must have two dmg rolls and an ar roll? Is there any way to see such things before spending 2 ex for multimod? Otherwise this is stupid. We need the info how much affixes are left on an item. Never ever add multimod to an rare item that dropped. |
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" No you cant see how much affixes are left. |
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" Yes, you are right. Seems like there is no plain accuracy on bench, so you cant check if it has that. Never crafted bows, my bad :) With daggers(or other melee weapons) there is accuracy, so you can just hover your mouse over it and it will say "item already has mod of this type" if its plain accuracy roll. |
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U can check by analyzing tier mods on http://www.poemods.com/index.php or http://poedb.tw/us/index.php
Kitty's Guide On Post Formatting - view-thread/1913874
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" How does this help here? We know the mods. You mean checking this can tell you that there might be a risk involved? |
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This bow has the following mods:
prefix: added Phys, obvious. %increased physical damage %ipd and accuracy (hybrid) suffix: accuracy (multiple crafted mods, crafted) (crit chance, crafted) %ipd and hybrid is obvious (for experienced players) because 176% is higher than tyrannical max (T1 %ipd) If its a dropped weapon it's also obvious because it has to have at least 4 mods and at least one of them has to be a suffix. Only flat accuracy meets this criteria of the non crafted mods. Important: A dropped rare has ALWAYS at least 4 mods (4 mods != 4 lines!), so it is NEVER useful to add the multicraft mod. |
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