Training ground in Hideouts
Add a new training ground
You can call out any kind of monster You can set the level of the monster Monster Died without experience points and items Hit the monster will show the figures If you are attacked by a monster Will show damage figures You can call out every 1 to 5 monster at one time Once again call out the monsters need to destroy all monster If you die will not reduce the experience Last edited by play2013 on Nov 23, 2014, 9:10:06 AM
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I was thinking about this also.
My idea was to have a statue (or more) in hideout, that could be activated (and with changeable stats - like HP, damage, resist etc) and fight to train or test skills. When statue or the player is on 1 HP, it will return to the stand and wait. But it would require new room. We could build an arena and masters could have different combat statues. With microtransactions to change their appearance :D |