Max block nerf coming?

the problem is that high (spell)block is too strong mechanics considering enemies have no ways to counter it. DoT or secondary damage can hardly be a real threat. And high investment needed in getting it does not justify this imo. thats why I suggest block penetration monster and map mods



IGN: Eric_Lindros
CET: Timezone
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Ludvator wrote:
the problem is that high (spell)block is too strong mechanics considering enemies have no ways to counter it. DoT or secondary damage can hardly be a real threat. And high investment needed in getting it does not justify this imo. thats why I suggest block penetration monster and map mods




Indeed not quite fair there is -max elemental map mods and no -max block.
Git R Dun!
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Aim_Deep wrote:


Monster have 10x HP
Monster Chaos damage double
All monster damaged increased 50%
Shock Stack comes back
Monster move 50% faster
Monster enrage after 30 seconds ignoring 50% of block, armor, evasion and resits

would fix all this crap

Is that carebeared enough for ya?


My current 10 hits to kill some armoured mobs becomes 100. Your game would be unfun (and you've made the suggestion at least 20 times, we get it!)
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Aim_Deep wrote:
Monster have 10x HP
Monster Chaos damage double
All monster damaged increased 50%
Shock Stack comes back
Monster move 50% faster
Monster enrage after 30 seconds ignoring 50% of block, armor, evasion and resits

would fix all this crap


And makes HC unplayable like the release D3 you always praise. Btw, why don't you play HC if you find the game way too easy?
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Aim_Deep wrote:
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ZaruenKosai wrote:
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Aim_Deep wrote:
Its overpowered but no one likes doing no DPS so it's not played much. They dont nerf OP they nerf popular. Only sometimes they correspond. Like life wheel was never OP - but since everyone took it nerfed to ground. Elemental adaption Arc etc - never OP but nerfed to force diversity. Meanwhile max spell block survives all this time unchecked.

SRS Block and many other things wont get nerfed cos boring as fuck and no one plays it.

What will get nerfed is crit TS poucture because everyone plays it.


I say again get block if you cant play or are disabled (like you have to use a straw to move mouse and stuff). You are safe from nerf bat.:)


You are coming off as a really giant dick when you start talking for everyone and than insult everyones playstyle because its not brokenly overpowered like crit... maybe not everyone wants the game to become super care bear easy mode...

but hey if you like to do whatever it takes to become the most powerful.. including using exploits/brokenly unbalanced builds.. go ahead.. but don't insult the way other people play just because its not brokenly overpowered.


and you can still get more than enough dps without crit to clear all endgme maps ( except maybe certain map bosses (which all builds have trouble with) more than fast enough.


Where i insult anyones play style let alone everyones? You sound like u got sand in your taco.

BTW I agree crit is OP but so is max block. Basically monster dont stand a chance most of the time in this game. I vote for buffing monsters not nurfs tho.

Monster have 10x HP
Monster Chaos damage double
All monster damaged increased 50%
Shock Stack comes back
Monster move 50% faster
Monster enrage after 30 seconds ignoring 50% of block, armor, evasion and resits

would fix all this crap

Is that carebeared enough for ya?



LOL this is a Hack n Slash for crying out loud, If I wanted to raid and spend huge amounts of time killng LESS mobs I would go play something like WoW and raid or something. I just want to fucking kill shit and collect loot. That's what these RPG dungeon crawlers are after all. I don't even understand why anyone gives too shits whats OP and whats not, considering non of affects other players game play unless you are PvP'ing, which I am sure they don't even remotetly balance around.
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Aim_Deep wrote:
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Ludvator wrote:
the problem is that high (spell)block is too strong mechanics considering enemies have no ways to counter it. DoT or secondary damage can hardly be a real threat. And high investment needed in getting it does not justify this imo. thats why I suggest block penetration monster and map mods




Indeed not quite fair there is -max elemental map mods and no -max block.

Then I guess we should have a half leach and no leach map mods then, to counter the ones for regen.
Lol if they really nerf maximum block it is just making the game easier to play for noobs. They can now hit the new maximum block with lesser investment and be satisfied about it.
It's a pretty big investment on the skill tree to get max block, I seriously see nothing OP there. With the invested skill points you could easily go for pure life/es notes which would even prevent you from dying to high spike damage.
@Telzen Good idea
Git R Dun!
Last edited by Aim_Deep#3474 on Nov 21, 2014, 12:00:53 AM
oh and copying op builds isnt exactly being good either, just saying. im out here now, nothing to be won either way.

youre gonna QQ because of nerfs, i will point out op / annoying things when i see them.

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