Self found league? That sucks. Ironman mode
Probably been a long time since most of you have played Runescape, but they introduced a new mode called Ironman mode.
Whereby, you can not trade with anyone and are strictly limited to self found. You have the option to disable this by effectively breaking the rules and become a normal player. There can be some way to distinguish between normal and ironman. This means while players are still strictly self found (probably shown by some indicator) they can still choose to interact with people if they want. However, they can not loot stuff from others in parties (short allocation effectively becomes permanent). Why is this good? So those who deliberately want to flaunt their status of being "Self found" still can, while it retains the population to the same leagues and same permanent leagues. There's a whole load of shit you could add but i don't really care, this gives the whiners something without breaking the game. I am sending you this message to let you know that I have removed your signature as it is designed to mislead others. Please refrain from using similar signatures in the future. - Rob_GGG Last bumped on Feb 6, 2017, 10:32:35 PM
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Steam statistics say (lol Steam)that most games with a hardcore/ironman/dead is dead/rogue like mode are only beaten/finished on the highest difficulties by roughly 1% - 5% of people that own the game,of that 5% only 1% actually did it legit (mods,cheats,save files .etcetc)if you check the dates on their achievments and time played.
In other news ... players play how they like and have fun ...... film at eleven. |
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In Diablo 1, ironman means that you enter the dungeon with a selffound lvl 1 party. Going to town or clearing areas more than once is both not allowed. Most fun I had in any ARPG.
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lol self found
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There was a remarkable good post in suggestions about this concept for over a year if i remember correctly.
It was some dude that envisioned the game where players could click on a "self found" icon upon character creation and that character would have a "SF" tag next to his name. Just like you mention, they would be playing the same league's(not dividing the player-base) while having there own separate ladder and way of having fun within PoE. He even made some screenshot's of how this could be implemented in the current game-state etc. Really it was a good read and had a pretty solid foundation from the OP. I would fully endorse this concept as long as it is implemented in this way. 1) doesn't split up the player-base more 2) separate ranking-ladder for participants 3) upon breaking rules the SF tag disappears (not locking people in the mode if they desire to give up) However i think it is beyond GGG resources or game limit's to implement such a thing. Which is most likely why we don't see it happening.(people would find ways to break the rules without losing the tags, thus making any effort GGG put into this void) Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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Meh, GGG will never legitimize or give any credit to self-found, not even with this simple idea of tags. It's a tradecore game and we should 'socialize' and make trading friends, I mean, business partners, for the glory of the Pyramidal god... Price? Offar!
E: Still waiting for that solo 1 week race, mentioned 1 year ago in the Athene-Chris interview video ;) When night falls She cloaks the world In impenetrable darkness Last edited by morbo#1824 on Nov 1, 2014, 6:00:38 AM
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^they did a 1 week solo race, it was the least played long term race ever.
It was the whole "man-mode" race krip sort of inspired if i remember correctly. Solo and melee only and you needed to put manmode in your name or something and they actively hold a list of manmode characters to make there own ladder. Based on an honor system, needles to say it was a mess. Peace, -Boem- (i enjoyed that race do, it was like playing my standard mode, the agony of players not used to this play-style was like a cherry on top) Freedom is not worth having if it does not include the freedom to make mistakes
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Well i am solo/sf'r, but i don't need permanent league to do that.
I'm not trying to be something special or to be something different, i solo/sf because it feels right for me. If i had to say one line why, it would be: I solo/SF because that way my characters feel much more special for me and i can kept dreaming about those sweet build-enabling uniques (i just recently found one..:D) +1001 to solo/SF one week/month-race, would play e: one week Hc-race, no TP's allowed... :D e2.0: how about no currency drops at all, just pure luck/RNG all the way? d:-D* Last edited by PyleWarlord#7248 on Nov 1, 2014, 6:21:39 AM
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" That was a long time ago (Kripp, this is soo early OB :) and I didn't participate, for reasons I don't remember. A year ago that guy Athene did an interview with Chris where they debated SF play. And Chirs said they are inclined to make a 1 week (or even an 1 month, lol) solo race, which is basically SF. Vaporware under a bridge, I guess... Anyway, vanilla PoE is as bad for SF play as possible. An endless grind that spans eternity and a bit more... too boring to play strictly SF, for most of us. What I would like to see are short races (1 day or few days long), ironman solo SF hardcore, endless dungeon type (desc:chemps), which would put the emphasis on combat difficulty & planing, instead on trading, random progression & ez-mode partying. That would be awesome... When night falls
She cloaks the world In impenetrable darkness |
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It's worth noting that whilst some players want to be recognised, most just want buffed loot rates which is the wrong reason to do SFLs.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 |
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