Hall of Grandmasters Development Update 4

We'll continue to import Grandmasters and to tweak the encounter. Once we have a full hall of 50 ready, we'll release the Map while continuing to add more halls as Grandmasters are submitted. If you'd like to purchase a Grandmasters pack to immortalise your own character, you can do so here.
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Great to have an update. Can't wait to RIP in it. Also, love the mirrored flask. ;)
How Fusings Work: http://www.pathofexile.com/forum/view-thread/38585/page/3#p1451934

IGN: TheHammer
Last edited by TehHammer on Oct 29, 2014, 9:43:53 AM
That looks AWESOME!
Exile

"Bullshit, you get the game for free."
-Qarl
awesome :D
Ahaha, even devs are lagging (see 7-9 secs into video).
Well, on the second thought, it is kind of sad...
IGN: CruelFuryRampage
Last edited by moraug on Oct 29, 2014, 9:46:00 AM
sweet, I wish I had the "currency"
that looks both delicious and hard.

basically candy
Can't wait until it's actually released.
Or you could work on something that the other 97% of the players might ever use?
"
moraug wrote:
Ahaha, even devs are lagging (see 7-9 secs into video).
Well, on the second thought, it is kind of sad...


That's the type of thing we'll have to sort out before we release the map. Needless to say, the Grandmasters certainly use a wide range of effects so it'll have some fun resource loading challenges to deal with!
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!

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