Disable Namelocking option! (cyclone fix coming with 1.3!)

Oh yeah another thread about this !!!!


Again o_O :

-make cyclone a movement skill
-make it use x mana overtime when you use it

tada ! all problem fixed !
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ffogell wrote:
Oh yeah another thread about this !!!!


Again o_O :

-make cyclone a movement skill
-make it use x mana overtime when you use it

tada ! all problem fixed !


not sure how that would fix targetlocking desyncs
Question, and I know this may sound kind of stupid, but is there any means of disabling namelocking provided in PoE, I mean aside from picking up an item and carrying it around all the time??
you can macro it so it always uses shift
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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cortni wrote:
Question, and I know this may sound kind of stupid, but is there any means of disabling namelocking provided in PoE, I mean aside from picking up an item and carrying it around all the time??


thats what we're (or atleast i'am) looking for.
atm i cyclone by keeping my left mouse (move only on it) permanently down so i cant target anything until i release it
they heard us!

1.3 patch notes: Cyclone no longer targets enemies, only locations.

keep spinning guys :)
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Giniyo wrote:
they heard us!

1.3 patch notes: Cyclone no longer targets enemies, only locations.

keep spinning guys :)


Lets see how its feels like and works in-game - I do however fear that the mana cost pr. cast will break it completely (if you just hold down the key / mouse button and move the mouse)
Still sane exile?
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Skizo wrote:
"
Giniyo wrote:
they heard us!

1.3 patch notes: Cyclone no longer targets enemies, only locations.

keep spinning guys :)


Lets see how its feels like and works in-game - I do however fear that the mana cost pr. cast will break it completely (if you just hold down the key / mouse button and move the mouse)


works like a charm same as with the hold down left mouse before

this cost issue youre describing is when you spin on spot like really close to your feet
Cost isn't an issue later on, though it is early on if you start using it asap.
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
Necroing this thread so hard, this is awful for movement skills, I've died too many times to my leap slam namelocking a mob and then putting me in a place where im either surrounded or in a trap.

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