Disable Namelocking option! (cyclone fix coming with 1.3!)
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Oh yeah another thread about this !!!!
Again o_O : -make cyclone a movement skill -make it use x mana overtime when you use it tada ! all problem fixed ! |
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" not sure how that would fix targetlocking desyncs |
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Question, and I know this may sound kind of stupid, but is there any means of disabling namelocking provided in PoE, I mean aside from picking up an item and carrying it around all the time??
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you can macro it so it always uses shift
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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" thats what we're (or atleast i'am) looking for. atm i cyclone by keeping my left mouse (move only on it) permanently down so i cant target anything until i release it |
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they heard us!
1.3 patch notes: Cyclone no longer targets enemies, only locations. keep spinning guys :) |
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" Lets see how its feels like and works in-game - I do however fear that the mana cost pr. cast will break it completely (if you just hold down the key / mouse button and move the mouse) Still sane exile?
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" works like a charm same as with the hold down left mouse before this cost issue youre describing is when you spin on spot like really close to your feet |
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Cost isn't an issue later on, though it is early on if you start using it asap.
Ancestral Bond. It's a thing that does stuff. -Vipermagi
He who controls the pants controls the galaxy. - Rick & Morty S3E1 |
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Necroing this thread so hard, this is awful for movement skills, I've died too many times to my leap slam namelocking a mob and then putting me in a place where im either surrounded or in a trap.
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