2.3 Fakener (budget fake Mjölner) build - Trickster Version
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currently made a lvl 67 faker swapped out shield for soul taker works better for some reason
dont have to reply on mana as much eliminates the need i using maaligaro's gloves also and rainbow stride boots and a better option for dagger usage the ornament of the east gut ripper gives u same almost stats if your crafted one with vegans but way way cheaper like 1 chaos or less and gives u mod hits cant be evaded on it also . what jewels are u adding into the tree that u use since i see like 6 spots or so for them ? just to get a idea i didnt see any posted in build ? pm back what type your using i tried some different ones but think try to make some crit types or damage loving the build give me a holla if you got any suggestions about my gear choices on build i am using a 6l voll's arm but not the uni amulet see no neeed for it if u can get your crit chance up to 75% |
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I've never done a build like this that has utilized so many elemental flaks. How important is it to be resist capped prior to using them? I'd love to get more raw ES but getting the raw ES and resist capped before flask usage is going to cost a fortune that I just dont have. I want to upgrade the following
but getting higher ES on these pieces with similar resists is going to be 8ex or so a piece. *Note: No Voll's Devotion, I use warlord's mark to gain endurance charges Last edited by Vrocik#3090 on Jan 25, 2016, 12:38:13 AM
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Just a showoff, i YOLOEXED my helm:
Before
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After
FatherFakener (Trickster Fakener CI)
Severne_I (LowLife Fakener) Severne_II (Inquisitor Crit Life Storm Caller) MCLMXXXVIII (Champion Oro's Flicker) |
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How does EE work with this build? If you don't one shot something, it gains 25% res to both fire and lightning, which makes all your subsequent discharge hits do less damage?
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" " Source : http://pathofexile.gamepedia.com/Elemental_Equilibrium |
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Update: Lvl 88 now, fixed it so i can wear a Deodre's damning. I was already using Warlords for the Leech and endurance charges.
Cons: Lose 30% cc diamond ring Lose a little life Pros: Get +1 Curse Flexibility now is I can use Assassin's Mark and that puts me back over the crit chance I use to have or I can drop in my 20/20 enfeeble for some defenses. Idk. Im using assassin's mark now though. The mana from Warlords and Ass Mark make it so i dont seem to have mana issues. Edit: Ok i've been using this a couple maps now. I notice power charges are always topped off now easier, also the dmg buff with the extra multi is insane :D Havent had mana issues really its a trade off though. I haven't tested a tough boss to be fair. My mana is 114/381. Probably helps a lot that im only using a 5L since I havent linked my spare. IGN: RawbinHewd Last edited by Cpt_Lustblood#1451 on Jan 25, 2016, 6:41:13 PM
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" #1 soul taker has 5% base crit chance and will cause ur attacks to be able to miss. Doesn't benefit from dagger crit nodes. A shield can have spell damage and spell crit. #2 ornament of the east also has lower crit chance than a dagger and doesn't benefit from the dagger crit nodes nor can it have spell damage Somehow i think you missed the entire point of this build lol |
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do u have a current setup the end game one doesnt have the 2.1 added on is that the current ?
ill try to fix my gear a lil but far as it looks ok so far id like to keep the soul taker not fan of using a shield when it comes to cyclone builds also hate building around mana issues any ways any suggestion would be appreciated on my gear to fix it better atm just testing crap out see how it works i find my dps is abit low and discharge fires off is low should be popn every time but i need to fix some things on my gear as i see ill try the end game setup on page 1 of your build page or link me a new one off your gear ill try to check see what your wearing atm on your player |
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Welcome to look what im testing for suggestions. 114/381 mana reserved. Dual Blaspeming Curses 70% reserved. Cyclone on a 5L doing fine. Now on a 6L i would have to invest in elreon rings which would be a nightmare. My tree is not optimal though. In the end I would get rid of the elemental resist nodes/path that i took to get to the life wheel. Crit chance wise though and damage wise its solid. Health wise its just ok. I think in the end its just 129% so while not terrible its not great.
CocAllOverThePlace_ Character Profile
Gear
" IGN: RawbinHewd Last edited by Cpt_Lustblood#1451 on Jan 25, 2016, 11:06:03 PM
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" Yea so without a way to do cold damage, EE is basically terrible with Discharge. |
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