Forsaken Craft: You've sort of broken your game GGG

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THEHORNEDRAT wrote:


And he realises this. Crafting awesome gear like that is within the grasps noobs like us! I won't be able to craft it right now, but within a few months alot of us can! He feels threatened, his accumulated wealth is threatened as the value tanks (an obvious sign of his level of progression in the game, all wasted!) and so he whines and hopes GGG will nerf ;)



my current total wealth across all leagues is 5 exalts. I have 5 whole exalted orbs. This isnt about my ego at all, I said what I said because it qualifies yes, it qualifies me as someone who has a clue what they are talking about when it comes to gear of this level, who has actually used it and knows what it does and hence has genuine concern for the state of the game. Like someone already said, this benefits everyone, a nerf to this crafting is a nerf to me.

Look at your character list, look at my character list. Who do you think is going to get lvl8 masters first? Who here is putting in 20x the hours as the other? Who here is going to have the alts and regals freely availible to craft these god tier weapons? It aint you brother, sry m8. I stand to gain way more form this than you, and Im asking for that opportunity to rapidly ascend so far beyond you that you would be an ant under my shoe to be taken away cause its retardedly broken, for the good of the game. What are you arguing for? Not for the good of the game, thats for sure, your opinion is based on your own greed which is misplaced and comes from an inexperienced point of view.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
"
Snorkle_uk wrote:

my current total wealth across all leagues is 5 exalts. I have 5 whole exalted orbs.


You also have:


Which i pulled from your thread.
The dagger alone is worth a mirror at least, so saying your total wealth is 5 exalts is false.

And i saw you commenting in the "Daggers OP" thread also defending daggers, yet now you are saying they are broken because a bigger amount of people can actually craft their daggers and not resort to Bino's or expensive overpricing?

Get your shit together.
[2.2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662
Last edited by Mannoth#4185 on Sep 19, 2014, 11:54:50 AM
Threads on poe.com are so funny.

Game is too hard - bad

Uber gear never drops - bad

GGG gives us opportunity to make gear similar to uber gear and makes game little bit easier - bad.


Neverending story.
"
Snorkle_uk wrote:



These arnt endgame items, these are items so far beyond endgame items that they make the game a complete joke, and you would know that if you had any experience of such things.




That thing is selffound. Too bad it had the mana leech roll on it. Its not a good item, its a midgame item, and it enables me to do everything besides uber atziri. I'm pretty sure i know what im talking about and I love the possibility to craft cheap endgame viable gear.

Edit:

The crit multiplier was added per exalted orb for the challange. If id didnt had the manaleech roll I'd elron'ed it for crit and phy/acc.
http://www.pathofexile.com/forum/view-thread/1158669

Cyclone MARA Beginners and Advanced Guide.
Last edited by Vincendra#0721 on Sep 19, 2014, 11:58:46 AM
How is this different than a competetive free market? Competition lowers prices and benefits everybody. Maybe it's just my capitalistic American upbringing, but how can more competition (don't have to go to the one few mirrored service providers) be bad for the economy?

As far as comparing crafted rares to Bino's, GGG has always maintained that well rolled rares will often be better than uniques. The only thing that changed was the cost of making well rolled rares. Master crafting can't give you top tier rolls so the most expensive items in the game continue to be the most expensive items in the game.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
"
Mannoth wrote:
Just one question, if you argue that the existence of these items is broken and all, how do you justify the eternal/exalt crafting of 6xT1 items?

Are those not unhealthy for the game also?

Or the existence of Shavronne? Or acuities?

So you are saying existence of GAME BREAKING ITEMS is allowed as long as only 1% of the population gets access to them? Is that right?

A 400 PDPS dagger ISN'T gamebreaking, it BECOMES gamebreaking when you add the fact you have Shavronne and Acuities in the game and other items of that strength.

Or shall we talk about the existence of MIRRORS? And their unhealthy nature to the game?



as spoken by someone whos obviously never played with a 400 dps dagger, pretty much sums it up.

You know how many daggers like that existed in the last set of 4 month leagues? 1. Ambush never had a dagger like that last one I linked, 1 by a miracle happened to exist in invasion. Shavs and acuities are not game breaking items, its only when you add an impossible weapon to the mix that they become ridiculous. Its not 1% of the population who gets a dagger like that in a temp league, !% is 1 in 100, its more like by unbelievable luck HvR managed to get one in Invasion, and thats it, outside of 1 random event they dont even exist in temp leagues with literally millions of people playing.

6xT1 etenral exalt crafting is fine because it doesnt really exist outside of perm leagues ya. It gives people who have gone beyond the game something to do. I will never be able to craft 6xt1 stat items, I may own a few, but I could never afford to craft them, will never be able to afford to craft them, should never be able to craft them. With this crafting someone like me is going to be able to craft items that perform 95% as well as items AXN spends 1000 exalts making in a fresh league within 6 weeks. That should not be allowed, should not be possible, a weapon with even 70% of that power basically makes farming the hardest maps in the game feel like running a lvl90 character with the most powerful uniques in the game through cruel ledge. Yes their potential existence was balanced by the fact they were so rare the might as well have not existed, deal with it.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
and now everyone can craft that kind of weapon and some people are happy. Deal with it.
You want the culprit? It's Elreon's meta mod of being able to craft multiple mods.

TBH, this sort of mod is what we need, but in my mind it doesn't make sense how that's limited to Elreon and Elreon only. All masters should have that meta-mod for their respective craftable items. I'm all for increasing crafting options since this game doesn't have a crafting but slot-machines, but some of the FM set-ups don't make sense after implementation.

Obviously the top-tier stuff will still be out of reach for most players. This is a given. However, anyone who works hard enough should be able to craft a decent weapon without having to rely on trade, one of this game's fundamental flaws of an overeliance on trading to get past the numerous RNG walls.
For Ranger build tips, tactics, and critiques, visit this thread:
http://www.pathofexile.com/forum/view-thread/69224
"
Mannoth wrote:
"
Snorkle_uk wrote:

my current total wealth across all leagues is 5 exalts. I have 5 whole exalted orbs.


You also have:


Which i pulled from your thread.
The dagger alone is worth a mirror at least, so saying your total wealth is 5 exalts is false.

And i saw you commenting in the "Daggers OP" thread also defending daggers, yet now you are saying they are broken because a bigger amount of people can actually craft their daggers and not resort to Bino's or expensive overpricing?

Get your shit together.



ya I have ridiculous gear, but I have no orbs. Im not trying to corner markets, Im not trying to protect my massives reserves of wealth, thats the point I was making. All I care about is having good items, and this change allows me to have amazing items far too easily. This isnt hurting me, this is buffing me too much, that was my point.


"
Vincendra wrote:
"
Snorkle_uk wrote:



These arnt endgame items, these are items so far beyond endgame items that they make the game a complete joke, and you would know that if you had any experience of such things.




That thing is selffound. Too bad it had the mana leech roll on it. Its not a good item, its a midgame item, and it enables me to do everything besides uber atziri. I'm pretty sure i know what im talking about and I love the possibility to craft cheap endgame viable gear.

Edit:

The crit multiplier was added per exalted orb for the challange. If id didnt had the manaleech roll I'd elron'ed it for crit and phy/acc.



no man, thats not midgame item, that is an absolutely amazing gg endgame claw. You didnt craft that with alts, regals and multiple mods craft though. Im not arguing again you being able to do what youve done there, you found something epic and took it up that extra notch. I love that side of the crafting, I dont like taking white items and turning them into something better than that claw for pocket money. Cant you see that this totally devalues finding an amazing item like that? That people who play the most, trade the most, party the most have been buffed beyond all sense with this? come on man.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
"
Snorkle_uk wrote:


With this crafting someone like me is going to be able to craft items that perform 95% as well as items AXN spends 1000 exalts making in a fresh league within 6 weeks. That should not be allowed, should not be possible, a weapon with even 70% of that power basically makes farming the hardest maps in the game feel like running a lvl90 character with the most powerful uniques in the game through cruel ledge.


Why not?
http://www.pathofexile.com/forum/view-thread/1158669

Cyclone MARA Beginners and Advanced Guide.

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