I am confused here (Item prefix, suffix)
I was trying to add some relevant crafting mods to this weapon and apparently I cannot because I have too many prefixes (more than 3)
I cannot add life leech nor blood magic. I find this weird because according to the item data: Increase physical damage % is a prefix Added physical damage # to # is a prefix Attack speed is a suffix Accuracy rating is a suffix. There should be 1 more spot available for a suffix and another spot for a prefix. Btw, the stun duration is inherent to the item and does not count towards the item's mods. What is going on. Last edited by Warmey#4835 on Aug 29, 2014, 7:02:04 AM
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You have a hybrid phys/accuracy mod and a normal % phys mod.
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Would it not be nice to have an ingame command to get a list of affixes, instead of having to divinate that info using rituals and rodent sacrifices?
Well, GGG apparently likes to leave us in the dark. |
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" Yep, that's true. SO basicly 1 mod counts as "two". I've been confused once too when I identified a rare to have 3 mods insted of the minimum 4, than I realized there's a hybrid mod. kiwi nation
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I realize now what is going on . GGG should change this or have 1 of 2 be a suffix
either the flat % a prefix or a suffix and the hybrid either a prefix or a suffix, not both a prefix. |
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This it what the item has:
Prefix: Serrated + Emperor's + Tempered Suffix: Infamy And yes +infinity for us to have a way to get this information directly from the game client. Still sane exile?
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" +1000 I'm running low on rodents... "Metas rotate all the time, eventually the developers will buff melee" PoE 2013-2018 Last edited by Wazz72#5866 on Aug 29, 2014, 9:20:27 AM
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This ring is a good example of why I am feeling bad about present situation. This is why we NEED some way to get affix list. |
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" elreons bench should help with this Vorici can shove his fuse up his [removed]
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